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Liste des meilleures ventes historical

France (Toutes les villes)
ASL Critical Hit Uncommon Valor: the battle of Iwo Jima 19 February - 8 March 1945 The pack is in its original sealed protection. Designed by Darell Anderson it gets a colour cover and contains: - a large hex edition historical map depicting the Motoyama airfield - 8 scenarios whose 6 use the above map - special rule s for the campaign game - 2 sheets for the Platoon Leader campain game with 20 Campaign dates On the U.S. side, the infantry units are pure USMC with the specific equipment including airborne 75mm guns, LVT s, Marine flame tanks and rocket fighter bombers. On the Japanese side, one finds CHI-HA dug-in tanks, 25LL AA guns, 75, 105, 150mm ART guns and of course a lot of pillboxes and caves. You can have a look at my other items, I will combine shipping for multiple wins. For shipping outside European Union, Switzerland or UK, please contact me before bidding for shipping charge! Delivery possible in pick-up stores in Belgium, Luxemburg at the same charge as France; in Spain for 7 EUR. Austria and Portugal same as Germany. Please ask me as well before sending payment.
60 €
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France (Toutes les villes)
= = reduced price instead of 240 EUR = = Kampfgruppe Peiper II ASL Historical Module The picture shows the actual item. The module recreates the fight of the U.S. vs German SS forces in and around the villages of Cheneux and La Gleize (Belgium). Content: - historical mapsheet 31" x 45" in two 23" x 31" sections (La Gleize) - one additional 23" x 31" mapsheet (Cheneux) - 7 ASL Scenarios - 370 ½" Counters - 192 5/8" Counters - the revised Chapter P rule - Chapter P divider - 3 different campaign games - a booklet from Avalon Hill's era dated 1996 listing all the product range of the passed out company Please note: You can have a look at my other items, I combine shipping for multiple wins. Shipping charge with tracking service and insurance. Lower shipping to France (point relais) = 11 EUR; to UK, Germany, Austria, Belgium, Luxemburg, Spain, Portugal or Italy = 17 EUR. I will apply the reduced price when I will issue the invoice. Countries other than USA or Europe, please ask me before bidding!
240 €
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France (Toutes les villes)
ASL Historical Pack "Tigers to the front!" Up for bid is one of the best East Front scenario packs, with fun and captivating situations. Designed by Mark Porterfield and published by Critical Hit, it contains: > one cover page > 10 scenarios on 6 beige cardboards > a Platoon Leader fortification point table > an insert with the special rules > a very attractive map of 22" x 34" named Sujewo Heights pitting a fortified hill with printed trenches and wire ! This historical module tells the story of the hope that the Panther Line (or Wotan line) would stop the Russian tide of summer 1944. The scenarios are set in Bielorussia (current Belarus) northeast of Vitebsk. Many scenarios feature the Tigers of the famed 502nd Schwere Panzer Abteilung, which did their best to stem the oncoming tide. The actual item, shown in the picture, is in perfect condition. For shipping outside European Union, Switzerland, please contact me before bidding for shipping charge! Delivery possible in pick-up stores in Belgium, Luxemburg at the same charge as France; in Spain for 7 EUR. Austria and Portugal same as Germany. Please ask me as well before sending payment. You can have a look at my other items, I will combine shipping for multiple wins.
48 €
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France (Toutes les villes)
Presidential Brainiac: Historical Facts And Trivia Flashcards Game (by Kaplan). Condition is "New". Shipped with USPS Priority Mail.
99 €
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France (Toutes les villes)
ASL Kursk module Hell's Bridgehead 3 Hell's Bridgehead is one of the few Eastern front historical modules not taking place in Stalingrad or Berlin. The module deals with the fight during the Kursk battle of the Russian 31st independant Tank Corps + 33rd Guards Corps facing the 3rd SS Panzergrenadier division "Totenkopf". Up for bid is the enriched third edition developed by Dave Lamb. This item contains all the components issued by Critical Hit. Detailed content: - a front and back cover - a historical map 22" x 3 4 " depicting the Psel river, its banks and the dominating terrain - 212 die-cut 5/8" and ½" counters featuring black SS troops, some Russians and markers - a leaflet with historical summary - 9 sc enarios HB#1 to HB# 9, all played on the historical map - Bonus: the Tin Pan hill map + 2 scenarios played on it Published: 2011 Mark Pitcavage wrote on his website about Hell's Bridgehead: " Hell’s Bridgehead is a quality historical module. All ASL fans of East Front action should consider getting it. Most of the scenarios are fun and balanced. T his is a chance to get one of the better CH historical modules " You can have a look at my other items, I will combine shipping for multiple wins. For shipping outside European Union, Switzerland or UK, please contact me before bidding for shipping charge! Delivery possible in pick-up stores in Belgium, Luxemburg at the same charge as France; in Spain for 7 EUR. Austria and Portugal same as Germany. Please ask me as well before sending payment.
60 €
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France (Toutes les villes)
ASL CH Historical pack " Devils in the woods " The module published by Critical Hit and designed by Pedro Ramis / David Lamb focuses on the battle of the Bulge and more precisely the actions near the town of Hotton. The pack contains: 1 historical map " Quatre bras " related to the defended crossroad of the same name 1 second historical map " Melines " that depicts this hamlet 12 scenarios (8 on Quatre-bras, 4 on Melines map) of rather small-size kind and quite fun to play. 1 sheet of special rules applicable on all the scenarios A cardboard strengthener Please also note: Please, have a look at my other items, I will combine shipping for multiple wins. For shipping ou t side European Union, Switzerland or UK, please contact me before bidding for shipping charge! Delivery possible in pick-up stores in Belgium, Luxemburg at the same charge as France; in Spain for 7 EUR.. Austria and Portugal same as Germany. Please ask me as well before sending payment.
30 €
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France (Toutes les villes)
Consulter nos évaluations Ajouter cette boutique à mes favoris Combat Commander Normandy Battle pack n°3 35,70 € Disponibilité: en stock règle en français descriptif GMT: Combat Commander: Battle Pack #3 -- Normandy is the third themed collection of scenarios for use with the Combat Commander: Europe series of games. The theme of this third Battle Pack shifts to the West Front in June, July and August 1944 as various Allied forces landed on French soil to fight the occupying German forces. CC: Normandy features seventeen new scenarios printed on cardstock -- one of which is a multi-scenario Campaign Game -- as well as eight new maps, added markers necessary for some of the scenarios, and a new feature to the series: a majority of the leader counters represent historical individuals who actually fought in the depicted actions. Rules relevant to the characteristic fighting on the invasion beaches and inland bocage are included. -- Rural Roads and Bocage; -- Limited Smoke Barrage; -- Mortar Spotters; -- Invasion Terrain (Beach, Shingle, Water Barrier, Communication Trench, Hedgehog) -- Bunker Busting; -- and Night. Additional special scenario and campaign rules cover well-known individual features of the fighting such as Widerstandsnests, Casemates, Coastal Batteries, Commando Movement, Cliff Scaling, Bocage Clearing Doctrine, Pre-Registered Mortar Batteries, Armor Support and Air Superiority. The maps depict specific locations in Normandy: Pegasus Bridge, Pointe du Hoc, Omaha Beach (one directly on the beach at Widerstandsnest 61 and two on the bluffs above the beach, one on the western cliffs and the other on the eastern flank heading towards Cabourg), the villages of Crisbecq and La Madeleine, and finally Sword Beach (at La Brèche d’Hermanville). The scenarios in CC: Normandy include: -- "Pegasus Bridge" using an accurate map, with British Airborne units, 6 June 1944; -- Taking the Point" set at Pointe du Hoc, with US Rangers, 6 June 1944; -- "Taking the Point (Planned)", revised version allowing players to try the planned assault, 6 June 1944; -- "Widerstandsnest 61" set at Omaha Beach, with US Army units, 6 June 1944; -- "Mazed and Confused" set in the communication trench network above Omaha Beach, with US Rangers, 6 June 1944; -- "This Man Was Good" set in the bluffs above Omaha Beach, with a German Counterattack of US Army units, 6 June 1944; -- "The Uneasy Wait" set on Sword Beach at Widerstandsnest 20 (codenamed Cod), with British units, 6 June 1944; -- "The New Highlanders" set at the village of Authie inland from Juno Beach, with Canadian units, 7 June 1944; -- "Deeds not Words" set at Battery Crisbecq inland from Utah Beach, with US Army units, 8 June 1944; -- "East by Northwest" set inland in Brittany, with French SAS Commando and FFI units facing Ostruppen (as represented by conscripts with Georgian and Ukrainian leaders), 18 June 1944; -- "Graveyard of the North Shores" set near the Carpiquet airfield outside Caen, with Canadian units, 4 July 1944; -- "Bingham Must Hold" set at the village of La Madeleine outside of St Lô, with US Army units, 15 July 1944; -- "Compagnie Scamaroni" set in Caen at night, with a combined force of Canadian engineers and FFI commandos facing Luftwaffe troops at the opening of Operation Atlantic, 18 July 1944; -- "Cheux’d Up" depicting action at Cheux during Operation Epsom, with Scottish units, 25 July 1944; -- "Old Hickory Resolute" set at Mortain, with US Army units facing a German assault that was part of Operation Lüttich, 8 August 1944; -- "Surrender is out of the Question!", set at the infamous Maczuga Hill depicting the brave night defense by the Polish units of the 1st Armoured Division, 20 August 1944; -- and the "29, Let’s Go!" multi-scenario Campaign Game recreating eight days (11 July through 18 July 1944) of the 116th Regiment of the 29th Infantry Division’s assault on St. Lô; players are encouraged to see whether they can push the 116th Regiment to reach La Madeleine by 15 July (to match the historical scenario above). NOTE: CC:Normandy is not a complete game and requires ownership of both Combat Commander:Europe and Combat Commander:Mediterranean to play. Designed by John Foley Developed by Kai Jensen Additional scenario designs in this third Pack are courtesy of John Butterfield, Bryan Collars, Ric Van Dyke, and Volko Ruhnke. Expands: Combat Commander: Europe and Combat Commander: Mediterranean (both required)  
35,70 €
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France (Toutes les villes)
Consulter nos évaluations Ajouter cette boutique à mes favoris Field Commander Rommel Deluxe 50,40 € Disponibilité: en stock Deluxe Edition: This edition of Rommel has the same content as our original game. The Deluxe version features mounted maps, extra thick counters, and a new taller box. Rommel was designed by Dan Verssen and was the first game in our "Field Commander" solitaire series of historical strategy board games. You get to take command of General Erwin Rommel's forces in 3 exciting WWII campaigns: France 1940, North Africa 1941, and D-Day 1944. An easy to use game system manages the Allied movement, combat, and reinforcements. The counters are beautifully printed and die cut with full color on both sides. The game box is 9" x 12" x 1.5". Each of the 3 MOUNTED Campaign Map pages are 11" x 17" to provide both a large playing area, and fit nicely on an average table. As your units win battles, their stats will increase. Each campaign comes with a list of historical options. You can select any of these options to modify the campaign, and its difficulty level. This allows each campaign to be replayed many times and never be the same twice. The game comes with "Career" rules that allow you to link the campaigns. The outcome of one campaign affects your start-up conditions for the next campaign. Click on the "Bigger Image" link to see the North Africa map. Game Information: Game Time: Each campaign can be played in 2 hours. Complexity: Low to Moderate Players: 1 Ages: 12 and up Components: 3 Full Color MOUNTED Campaign Maps (11" x 17") 176 Full Color EXTRA THICK 5/8" counters 1 6-sided die 1 Campaign Log Sheet Rulebook  
50,40 €
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France (Toutes les villes)
Wargame en anglais simple à jouer jeux à blocs en bois permettant de simuler le brouillard de guerre Moscow '41 is the first chapter of the Barbarossa Trilogy (the other two are  Leningrad '41  and  Kiev '41). MOSCOW '41  is a light/medium wargame covering the German Army Group Centre offensive aimed to seize Moscow, after having successfully defeated several Soviet armies in the great encirclement battles at the frontier and established two bridgeheads on the Dnieper. Although based on a historical event, the two players can modify the course of the operations, with the Germans trying to achieve a decisive victory before the winter comes, and the Soviets playing a fighting withdrawal, until ready to strike a decisive blow at the invaders. The game is recommended for two players, but has excellent solitaire suitability. Historical Introduction "At the beginning of each campaign, one pushes a door into a dark, unseen room. One can never know what is hiding inside." - Adolf Hitler, June '41 In December of 1940, Hitler made the decision to invade Russia and set the date for the middle of 1941. He had good reason to be confident that Russia would collapse under an uncompromising assault. Since the outbreak of hostilities, the German Wehrmacht had accomplished a stunning and unparalleled series of victories: Poland had fallen in one month, Denmark in one day; France, till then regarded as the strongest power in Europe, had capitulated in under six weeks, Holland in under six days; Belgium, Norway, Yugoslavia and Greece took less than three weeks each. The German military might was at its peak and the word Blitzkrieg had entered the language. Russia, on the other hand had taken over three months to bring Finland to heel, despite overwhelming strength of numbers. The Russian army had not yet recovered from Stalin's purges of 1937-1938 where 400 generals were “removed” including three field marshals and 13 Army commanders. It was well that Hitler could say, “Before three months have passed, we shall witness a collapse in Russia, the like of which has never been seen in history. We have only to kick in the front door and the whole rotten Russian edifice will come tumbling down.” On the 22nd of June, 1941, Operation Barbarossa - the invasion of Russia, began. Three million Axis troops in three Army Groups attacked on a front that stretched from the Baltic to the Black Sea: Army Group North under Field Marshal von Leeb was tasked with taking Leningrad; Army Group South under Field Marshal von Rundstedt was to capture Kiev and seize the Caucasus; Field Marshal von Bock's Army Group Centre, the one that concerns us, had Moscow as an objective, with Timoshenko undertaking the task of defending the capital. Initially, the operation succeeded beyond Hitler's wildest dreams. Within a day, the Russian Air Force was destroyed on the ground, then vast inroads were made on all fronts accompanied by large scale surrenders of encircled Russian troops. Army Group Centre with its four armies consisting of a total of 48 Divisions, of which nine were armoured, and backed by the Second Air Fleet, had reached the outskirts of Smolensk by the 15th July. This was two-thirds of the way to Moscow and it seemed that nothing could stop von Bock from blowing up the Kremlin within another three or four weeks... or could something stand in his way? Four things could now cause problems to von Bock: firstly, his supply line is stretched and had almost reached breaking point; secondly, Russian resistance is stiffening; thirdly, his infantry divisions are having difficulty keeping up with the Panzers and finally, a new Russian ally is about to enter the field: General Winter. Additional concerns may come in November, with three-quarters of a million experienced Siberian veterans freed by garrisoning Soviet Far East, thanks to Stalin's spies in Tokyo revealing Japanese intentions to attack America, and not Russia. As the German Commander, you must push on to Moscow before it is too late. As the Russian Commander you must re-evoke the Patriotic War and stop the invaders at any cost.
39 €
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France (Toutes les villes)
Twilight Struggle est un jeu de stratégie pour 2 joueurs. Le jeu est complet et en excellent état. Description de l’éditeur : «Twilight Struggle is a two-player game simulating the forty-five year dance of intrigue, prestige, and occasional flares of warfare between the Soviet Union and the United States. Using the card-driven game mechanics pioneered in such award winning games as We the People and Hannibal: Rome vs. Carthage, Twilight Struggle recreates the conflict between the most powerful nation states the world has ever known. The scope of the game covers the entire world as it was found in 1945.  Players move units and exert influence in attempts to gain allies and control for their superpower. As with GMT's other card-driven games, decision-making is a challenge; how to best use one's cards and units given consistently limited resources? Twilight Struggle's Event cards add cover a vast array of historical happenings, from the Berlin Airlift, to the Vietnam War and the U.S. peace movement, to the Cuban Missile Crisis». Règles du jeu en anglais Règlement via Paypal uniquement.
20 €
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France (Toutes les villes)
Consulter nos évaluations Ajouter cette boutique à mes favoris Chainmail 50,40 € Disponibilité: en stock There are lots of battle games out now that use cards, but you’ve never seen, "Battle Maneuver” Series and its initial offering, CHAINMAIL. The game uses cards, one deck for each player (whose cards are somewhat different from those of the other player) to drive the game. Each player gets a certain number of cards each turn - often a different number for each player! - but never his full deck. The cards are used to determine movement, combat, and actions such as Missile Fire, Knights Charge, Counter-Attack, and Chivalry Charge, among others. Players may play as many of their cards up to 5 when it’s their turn, using each card for only one of the possible three purposes. Play passes back and forth between players, until both players have used all their cards… and the turn is over. CHAINMAIL is thus a game of card play and management, which unfolds on the historical battle map - it uses squares, rather than hexes – with the use of some beautiful, super-size counters. This is a game of position, feint, and sudden attack with what you hope are better odds (since you don’t know what cards your opponent will play, if any, and you never know what his final strength will be). No dice are used. And there are no CRT’s. When do you play your cards? How many do you play? What do you do with them? Will you be caught short and be subject to a sudden attack by your opponent? CHAINMAIL includes four of the major battles of the Medieval period: Lewes, Legnano, Bouvines, and Bannockburn. Game comes with a 34" x 22" double sided map sheet, beautiful large full color counters, full color rules, and cards. Playing time for each battle is about 2 hours, sometimes less, and the rules are only 8 pages! Balance is excellent, and because of the use of cards and their random distribution each turn, no game is the same as any other. And the game is playable solitaire (with specific rules for doing so)!  
50,40 €
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France (Toutes les villes)
Consulter nos évaluations Ajouter cette boutique à mes favoris Great Pacific War 47,25 € Disponibilité: en stock jeu en anglais. In addition to five scenarios covering all or part of the War in the Pacific, Great Pacific War includes rules to link it and Third Reich to play the Second World War, a simulation of the entire conflict with up to seven players. Included in the game are five scenarios for the Great Pacific War and three scenarios for the linked Second World War. One of the Great Pacific War scenarios covers a possible 1931 conflict between Japan and America as postulated by the British journalist Hector Bywater in his book of the same title. The facts: · Game scale is 60 miles per hex covering the battlefield on three 34" x 22" maps. Units are represented at corps, fleet and air army level. Each turn represents three months of actual time.   · The game system is built around players drawing impulse "chits" to determine how they can activate their forces. The emphasis is on the interaction of military, political and economic factors (as in John Prados' Third Reich).   · Components: Three 34" x 22" maps, 560 playing pieces, rules, three scenario books, political events and charts. The game system from John Prados' Third Reich allows players to control the military, political and economic destinies of their nations in a struggle to dominate the world. Land, air and sea forces battle across almost a third of the earth's surface as the two mightiest navies fight for control of the Pacific. Players manage their economies and build and operate their military forces within the capabilities of their nation's abilities. In Great Pacific War the Japanese player must decide initially whether war with America or the USSR will be his or her strategy. Japan's lack of resources make a war with one or the other a necessity. Also possible is a war with Britain and her ally, The Netherlands, who together control the riches of India, Java and Borneo. This strategy has many risks, the greatest being that America will enter the war on Britain's side. Coloring all is the massive Japanese investment in China and the importance of those conquered territories to the Japanese economy. The American player must move a nation unprepared for war to a position of strength, while attempting to support the Nationalist Chinese in their conflict with the Japanese. In the linked game players have also to consider the effects of their actions on the global conflict. A Soviet player desperately defending Moscow in 1941 can little afford a Japanese attack on Vladivostok. Likewise a British player fighting Germany with only a seemingly soon-to-be-defeated Russia as an ally, will not welcome a Japanese attack on his eastern possesions unless it brings America into the war. Historically Japan went to war to obtain the resources denied her by the Allies embargo of steel and oil and because German successes appeared to offer Japan the opportunity to join a victory almost already won. The question is whether you and your allies can do any better than your historical counterparts.  
47,25 €
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France (Toutes les villes)
Consulter nos évaluations Ajouter cette boutique à mes favoris Khyber Rifles: Britannia in Afghanistan 12,60 € Disponibilité: en stock In 1842 Afghan rebels destroyed a British army as it tried to fight its way from Kabul to the safety of the Khyber Pass. The British launched an expedition to avenge that defeat, and that led to another campaign in Central Asia’s Great Game. Khyber Rifles is a two-player game of that fateful year in Afghanistan. One player commands British forces, including the regiments and battalions forming the armies of Gens. Nott, Pollock and Elphinstone. The other player controls various Afghan tribal contingents, led by Akbar Khan. The point-to-point map covers eastern Afghanistan and India’s Northwest Frontier area, including the famous Khyber Pass. Khyber Rifles is part of the Hand of Destiny mini-game series. Each player has a unique deck of Campaign Cards. They generate movement abilities, combat bonuses and historical events. Accessing the right card at the right time lets the player concentrate forces to win that great victory against all odds—or perhaps go down to inglorious defeat. Some of the cards include: Ambush, Jirga Loya, Mad Dash and Relief Force. Combat is resolved via a quasi-tactical procedure. There are special rules for: elite British units, fanatic Afghan Ghazis, camp followers, Shah Shujah’s army, and irregular units such as Broadfoot’s Pioneers. Game Contents: •    11 x 17” map •    40 die-cut counters •    18 cards •    Four page rule booklet  
12,60 €
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Vidauban (Var)
Bonjour Très rare; L'édition or et argent du jeu d'échecs la bataille de Waterloo. A l'occasion du 175ième anniversaire, le musée de Waterloo rend hommage aux héros des forces qui s'affrontèrent. Les pièces du jeu, rehaussées d'argent et d'or 916 0/00 (22 carats) représentent les personnages historiques. Le plateau de jeu encastré de bois représente le champ de bataille  et sert d'écrin aux 32 pièces. le prix d'origine est de 420 Francs X 16 = 6720 francs soit environ 1024 E le plateau étant offert à l'époque. (cf. publicité pour la véracité des éléments, Attention cette publicité n'est pas comprise dans la vente) bonnes enchères, produits très rares Hello Very rare; The gold and silver edition of the Battle of Waterloo chess game. On the occasion of the 175th anniversary, the Museum of Waterloo pays tribute to the heroes of the forces that clashed. The game pieces, enhanced with silver and 916 0/00 gold (22 carats) represent the historical figures. The wooden recessed game board represents the battlefield and serves as a setting for the 32 pieces. the original price is 420 Francs X 16 = 6720 francs or about 1024 E the tray being offered at the time. (cf. advertisement for the veracity of the elements, Attention this advertisement is not included in the sale) good bids, very rare products What do you want to do ? New mailCopy
399 €
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Paris (Paris)
German paratrooper Fallschirmjager, Wood and metal karabiner 98, Metal helmet, Real leather brown ankle boots. Body by Coomodel Action figure sold for historical purpose only. See my other items.
150 €
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France (Toutes les villes)
Critical Hit Module All American Shanley's hill Third and last opus of a series designed by late Ian Daglish, it deals with the actions of the 82nd US Airborne division during D-day near the town of Chef du Pont. Nice addition is the inclusion of the action along the rail-line Cherbourg-Carentan with train components included! It contains: - 10 scenarios - a carboard sheet with the special rules and the input for a Campaign game - two historical maps that can be connected (size 70x38cm + 43x35cm) - a leaflet titled All American news 1.2 with additional info - 76 counters (US & German) to be mounted Extra item: to avoid cutting through the glossy cover that contains the layout of the provided counters (and hence damage the module content), a crisp copy of those plates on 160gr/m² bristol is present in this item. Please note: Have a look at my other items. I will combine shipping for multiple wins. Shipping cost to Spain, Belgium or Luxembourg can reduced. Please ask to get the precise charge at the time of the purchase. Contact me before sending your payment.
30 €
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France (Toutes les villes)
Critical Hit All American Gamers Guide Last sequel of the "All American" series, the item crowns the trilogy by providing additional material to this highly detailed historical sequence. 28 page long, it contains: - the designer's notes of Shanley's hill from Ian Daglish -  a new Campaign Game called "Night Drop" - 3 scenarios pitting 'old' Paratrooper scenarios into the real battlefield thanks to the accurate mapboard provided - a Solitaire mission "Group Able south!" - and finally an interview of a famous veteran of those days Additionally, 3 extras have been joined: - All American news leaflet (initial issue not numbered) - All American news #1.2 leaflet - All American Gamers Guide errata sheet Please note: Have a look at my other items. I will combine shipping for multiple wins. Shipping in 'point relais' with tracking service to Spain, Belgium or Luxembourg is possible with reduced charge. Please contact me for more details before payment.
24 €
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France (Toutes les villes)
Critical Hit Module All American Timmes' Orchard Second opus of a series of three designed by late Ian Daglish, it deals with the actions of the 82nd US Airborne division during D-day and the following hours. It contains: - 8 scenarios - a presentation & rules booklet of 8 pages with also designer's notes - two Solitaire missions and their generation tables - a two-piece historical map (56x86cm) showing the precise terrain located behiond Utah beach and Amfreville Please note: Have a look at my other items. I will combine shipping for multiple wins. Shipping cost to Spain, Belgium or Luxembourg can reduced. Please ask to get the precise charge at the time of the purchase. Contact me before sending your payment.
20 €
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France (Toutes les villes)
Beyond Valor (Red Barricades inclus) - Advanced Squad Leader Module 1 - Includes Historical ASL Module 1 2nd Edition - 2000 Etat: Intérieur Neuf. Non Dépunché. Module jamais utilisé. Boîte usée aux arêtes. Photos et informations complémentaires sur demande.
75 €
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Paris (Paris)
German Panzergrenadier, Metal and wood Gewehr 43 very rare, Metal helmet, ankle boots. Body by soldier story, Grey uniform under winter parka and over pants. Action figure sold for historical purpose only. See my other items.
150 €
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Noisiel (Seine et Marne)
Darker, hellish, and massive Monster Hunting! Experience the action and excitement in hunting the monstrous and vicious Oni, demons that roam ancient Japanese landscapes with the goal of human eradication. Enjoy the visually stunning, remarkable gameplay and stylish story from the creators of the famous Dynasty Warriors, Omega Force! Toukiden is an action adventure video game with a monster hunting theme based in a fantasy-themed and historical Japanese setting for PlayStation Portable and PlayStation Vita. Unique Slayer and The Mintama: Emerge from the shadows and become a slayer, a protector of mankind and defeat monstrous and powerful Oni. Unleash your talent in customizing your character – along with its weapons and armor to create a unique Slayer. Players can choose weapons like a sword, bow, kusari-gama and more! During the course of the game, players can obtain special abilities, attack strength or health boost from Mintama, the soul of an outstanding hero held captive by the Oni. Team Work is The Key: Oni is not just monstrous and vicious as they also have the power to regenerate; they can restore their severed body parts and it will be stronger than before. Play with your friends in Infrastructure Mode or through ad-hoc multiplayer gameplay, and work together in fighting the rampaging Oni. Destroy their body parts and perform the Ritual of Purification together to stop it from regenerating. Voice: Japanese Text: English Cover: French
20 €
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France (Toutes les villes)
Critical Hit Module All American Shanley's hill Third and last opus of a series designed by late Ian Daglish, it deals with the actions of the 82nd US Airborne division during D-day near the town of Chef du Pont. Nice addition is the inclusion of the action along the rail-line Cherbourg-Carentan with train components included! It contains: - 10 scenarios - a carboard sheet with the special rules and the input for a Campaign game - two historical maps that can be connected (size 70x38cm + 43x35cm) - a leaflet titled All American news 1.2 with additional info - 76 counters (US & German) to be mounted Extra item: to avoid cutting through the glossy cover that contains the layout of the provided counters (and hence damage the module content), a crisp copy of those plates on 160gr/m² bristol is present in this item. Please note: You can have a look at my other items, I will combine shipping for multiple wins. For shipping outside European Union, Switzerland or UK, please contact me before bidding for shipping charge! Delivery possible in pick-up stores in Belgium, Luxemburg at the same charge as France; in Spain for 7 EUR. Austria and Portugal same as Germany. Please ask me as well before sending payment.
30 €
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France (Toutes les villes)
Critical Hit All American Gamers Guide Last sequel of the "All American" series, the item crowns the trilogy by providing additional material to this highly detailed historical sequence. 28 page long, it contains: - the designer's notes of Shanley's hill from Ian Daglish -  a new Campaign Game called "Night Drop" - 3 scenarios pitting 'old' Paratrooper scenarios into the real battlefield thanks to the accurate mapboard provided - a Solitaire mission "Group Able south!" - and finally an interview of a famous veteran of those days Additionally, 3 extras have been joined: - All American news leaflet (initial issue not numbered) - All American news #1.2 leaflet - All American Gamers Guide errata sheet You can have a look at my other items, I will combine shipping for multiple wins. For shipping outside European Union, Switzerland or UK, please contact me before bidding for shipping charge! Delivery possible in pick-up stores in Belgium, Luxemburg at the same charge as France; in Spain for 7 EUR. Austria and Portugal same as Germany. Please ask me as well before sending payment.
24 €
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France (Toutes les villes)
Strategy & Tactics #115 (w/ complete game Kanev) The main file (and game) of the issue is the Russian attack to cross the Dnepr in 1943 (a larger scale game than the ASL scenario U32 "Disaster on the Dniepr loop"). A developed historical article, designer’s notes of ‘Kanev’ and the related game itself are provided, all designed and written by John Prados. The game includes a map (see picture), 12 pages of rules and a full sheet of counters that have been carefully punched -the presence of all counters has been checked-. The other contents are articles: > "Battles are sometimes won by generals; wars are nearly always won by sergeants and privates" > German naval radars in WWII > German and French Maturation on the eve of WWII > Abensberg & Eckmühl Q&A > Vicksburg Campaign Printed December 1987 Thank you for looking. You can have a look at my other items, I will combine shipping for multiple wins. For shipping outside European Union, Switzerland or UK, please contact me before bidding for shipping charge! Delivery possible in pick-up stores in Belgium, Luxemburg at the same charge as France; in Spain for 7 EUR.. Austria and Portugal same as Germany. Please ask me as well before sending payment.
40 €
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France (Toutes les villes)
ASL Busting the Bocage 2nd edition This easy to play module pits the inland fighting just past Pointe du Hoc, during the first days of the Normandy Campaign (6-8 June 1944). One particularity of the module is that simple hedges and bocage co-exist with different artwork. The module contains (all original components are present): > a cover page > a 19" x 22" historical map with actual names of towns and farms > 6 scenarios, all played on the provided map > a countersheet with 48 counters (5/8") including a retrofitted B1-bis tank with a flamethrower (Fl.Wg-B2) > a short scenario analysis for all 6 scenarios Please note: You can have a look at my other items, I will combine shipping for multiple wins. For shipping outside European Union, Switzerland or UK, please contact me before bidding for shipping charge! Delivery possible in pick-up stores in Belgium, Luxemburg at the same charge as France; in Spain for 7 EUR.. Austria and Portugal same as Germany. Please ask me as well before sending payment.
25 €
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France (Toutes les villes)
Critical Hit Module All American Timmes' Orchard (collector) Second opus of a series of three designed by late Ian Daglish, it deals with the actions of the 82nd US Airborne division during D-day and the following hours. It contains: - 8 scenarios - a presentation & rules booklet of 8 pages with designer's notes as well - two Solitaire missions and their generation tables - a two-piece historical map (56x86cm) showing the precise terrain located beyond Utah beach and Amfreville Important note: Unlike many issues that missed the scenario card AA15/AA17, this one has all its scenario cards printed in an unusual and well chosen pale green background. This is the second edition with the two-piece large hex map. Please note: You can have a look at my other items, I will combine shipping for multiple wins. For shipping outside European Union, Switzerland or UK, please contact me before bidding for shipping charge! Delivery possible in pick-up stores in Belgium, Luxemburg at the same charge as France; in Spain for 7 EUR.. Austria and Portugal same as Germany. Please ask me as well before sending payment.
30 €
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Haguenau (Bas Rhin)
6000 piece Schmidt puzzle - Historical World Map - Very Rare!! It is a beautiful art puzzle and rare released by Schmidt and out of stock for a long time. It is a true collector's item and a puzzle builders dream. The puzzle has been assembled and was 100% complete at the last time of assembly and has been in storage The pieces are in very good condition. Possibility to ship the puzzle in others countries. Purchasers based in foreign countries, please before buying the item, thanks to contact me first, I will inform you about the shipping costs. * Customs Fees/Taxes and Delays: By placing an order with me, you agree to pay any and all applicable fees, duty, and / or taxes at the time of delivery. Also, I cannot be responsible for any extended delivery time if there is a custom clearance delay on your package. Puzzle Schmidt 6000 pièces - Mappemonde ancienne - Très Rare !! Il s'agit d'un très beau puzzle d'art édité par Schmidt et est introuvable depuis très longtemps. Objet de collection, très rare !! Le puzzle a été assemblé une fois et était 100% complet. Il est depuis resté stocké dans sa boîte d'origine. Les pièces sont en très bon état. Possibilité d'expédier le puzzle dans d'autre pays. Acheteurs basés à l'étranger merci de me contacter au préalable afin que je puisse vous donner une estimation des coûts de livraison. * Frais de Douanes/Taxes et Retards: En cas de livraison internationale, en confirmant ici votre commande, vous acceptez de payer tous les droits et taxes applicables au moment de la livraison. Je ne peux pas être tenu responsable pour tout délai de livraison prolongé, en cas de retard lié à la procédure de dédouanement sur votre colis.
155,89 €
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France (Toutes les villes)
Critical Hit Module All American Timmes' Orchard (collector) Second opus of a series of three designed by late Ian Daglish, it deals with the actions of the 82nd US Airborne division during D-day and the following hours. It contains: - 8 scenarios - a presentation & rules booklet of 8 pages with designer's notes as well - two Solitaire missions and their generation tables - a two-piece historical map (56x86cm) showing the precise terrain located beyond Utah beach and Amfreville Important note: Unlike many issues that missed the scenario card AA15/AA17, this one has all its scenario cards printed in an unusual and well chosen pale green background. This is the rare second edition with both the two-piece large hex map and the SASL material. Please note: You can have a look at my other items, I will combine shipping for multiple wins. For shipping outside European Union, Switzerland or UK, please contact me before bidding for shipping charge! Delivery possible in pick-up stores in Belgium, Luxembourg at the same charge as France; in Spain for 7 EUR.. Austria and Portugal same as Germany. Please ask me as well before sending payment.
30 €
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France (Toutes les villes)
ATS Critical Hit Module All American Shanley's hill Extension of the ATS game Combat! Third and designed by late Ian Daglish, it deals with the actions of the 82nd US Airborne division during D-day near the town of Chef du Pont. Nice addition is the inclusion of the action along the rail-line Cherbourg-Carentan. It contains: - 8 firefights - 3 play-aid cards (front & back) - two historical maps that can be connected (size 70x38cm + 43x35cm) Extra option: if you are interested in converting this module to Advanced Squad Leader, let me know. I can provide optionally for 5€ a set for this purpose (10 scenarios, special rules, campaign games instructions and the All american news 1.2) Please note: You can have a look at my other items, I will combine shipping for multiple wins. For shipping outside European Union, Switzerland or UK, please contact me before bidding for shipping charge! Delivery possible in pick-up stores in Belgium, Luxembourg at the same charge as France; in Spain for 7 EUR. Austria and Portugal same as Germany. Please ask me as well before sending payment.
30 €
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France (Toutes les villes)
ASL Busting the Bocage 1st edition This easy to play module pits the inland fighting just past Pointe du Hoc, during the first days of the Normandy Campaign (6-8 June 1944). One particularity of the module is that simple hedges and bocage co-exist with different artwork. The module contains (all original components are present): > a cover page > a 19" x 22" historical map with actual names of towns and farms > 6 scenarios, all played on the provided map > a countersheet with 48 counters (5/8") including a retrofitted B1-bis tank with a flamethrower (Fl.Wg-B2) > a short scenario analysis for all 6 scenarios Please note: You can have a look at my other items, I will combine shipping for multiple wins. For shipping outside European Union, Switzerland or UK, please contact me before bidding for shipping charge! Delivery possible in pick-up stores in Belgium, Luxemburg at the same charge as France; in Spain for 7 EUR. Austria and Portugal same as Germany. I will be glad to answer any question.
25 €
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