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France (Toutes les villes)
Consulter nos évaluations Ajouter cette boutique à mes favoris Lances and Steel 40,95 € Disponibilité: en stock Mokra est l'une des batailles majeures de la campagne de Pologne, où les allemands tentent de percer et ainsi séparer deux armées polonaises. La 7e division d'infanterie polonaise, appuyée par un bataillon de tanks, un train blindé et une brigade de cavalerie, tente de s'opposer à l'assaut des panzers allemands soutenus par les stukas échelle: un hex = un peu plus de 500m un tour = 1h30 un pion = généralement un bataillon Contenu: 2 cartes de 28x43cm 108 pions recto-verso montés, à découper. 1 aide de jeu règles du jeu Vous aurez besoin d'un dé à 6 faces pour jouer à ce jeu.  
40,95 €
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France (Toutes les villes)
Unopened CD promo and physical code card.  (This is listed as new for those reasons, but it was not recently purchased). /Package will be mailed with tracking via first class USPS mail. See box for information. Because codes are one time use, no returns or refunds are accepted.
28.999 €
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France (Toutes les villes)
ASL Critical Hit Uncommon Valor: the battle of Iwo Jima 19 February - 8 March 1945 The pack, designed by Darell Anderson, gets a two-fold cardstock cover and contains: - a large 22" x 35" historical map depicting the Motoyama airfield - 8 scenarios whose 6 use the above map - special rules for the campaign game - 2 sheets for the Platoon Leader campain game with 20 Campaign dates On the U.S. side, the infantry units are pure USMC with the specific equipment including airborne 75mm guns, LVT s, Marine flame tanks and rocket fighter bombers. On the Japanese side, one finds CHI-HA dug-in tanks, 25LL AA guns, 75, 105, 150mm ART guns and of course a lot of pillboxes and caves. Please note: Have a look at my other items. I will combine shipping for multiple wins. Shipping in 'point relais' to Belgium or Luxembourg is only EUR 4.00 and EUR 7.00 to Spain. For shipping ouside European Union, Switzerland or UK, please contact me before bidding!
40 €
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France (Toutes les villes)
ASL Critical Hit Uncommon Valor: the battle of Iwo Jima 19 February - 8 March 1945 The pack is in its original sealed protection. Designed by Darell Anderson it gets a colour cover and contains: - a large hex edition historical map depicting the Motoyama airfield - 8 scenarios whose 6 use the above map - special rule s for the campaign game - 2 sheets for the Platoon Leader campain game with 20 Campaign dates On the U.S. side, the infantry units are pure USMC with the specific equipment including airborne 75mm guns, LVT s, Marine flame tanks and rocket fighter bombers. On the Japanese side, one finds CHI-HA dug-in tanks, 25LL AA guns, 75, 105, 150mm ART guns and of course a lot of pillboxes and caves. Please note: Have a look at my other items. I will combine shipping for multiple wins. Shipping in 'point relais' to Belgium or Luxembourg is only EUR 4.00 and EUR 7.00 to Spain. For shipping ouside European Union, Switzerland or UK, please contact me before bidding!
50 €
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France (Toutes les villes)
ASL Critical Hit Uncommon Valor: the battle of Iwo Jima 19 February - 8 March 1945 The pack is in its original sealed protection. Designed by Darell Anderson it gets a colour cover and contains: - a large hex edition historical map depicting the Motoyama airfield - 8 scenarios whose 6 use the above map - special rule s for the campaign game - 2 sheets for the Platoon Leader campain game with 20 Campaign dates On the U.S. side, the infantry units are pure USMC with the specific equipment including airborne 75mm guns, LVT s, Marine flame tanks and rocket fighter bombers. On the Japanese side, one finds CHI-HA dug-in tanks, 25LL AA guns, 75, 105, 150mm ART guns and of course a lot of pillboxes and caves. You can have a look at my other items, I will combine shipping for multiple wins. For shipping outside European Union, Switzerland or UK, please contact me before bidding for shipping charge! Delivery possible in pick-up stores in Belgium, Luxemburg at the same charge as France; in Spain for 7 EUR. Austria and Portugal same as Germany. Please ask me as well before sending payment.
60 €
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France (Toutes les villes)
Consulter nos évaluations Ajouter cette boutique à mes favoris The Road to Cheren 20,90 € Disponibilité: en stock The road to Cheren is a game covering the Eritrea campaign in East Africa in 1941. The campaign featured British and French forces versus the Italians in a wild and mountainous country. The game was designed by Kim Kanger who also designed Ici, c’est la France, Tonkin, and the soon to be released Dien Bien Phu, all by Legion Wargames. Cheren is a game where the movement of each piece is critical. After movement your opponent may react but with only a few units, making player decisions difficult; do I go to the aid of a unit likely to be attacked or use my reaction to push troops forward in an area where I am on the offensive. After combat there is exploitation movement. Only motorized infantry, tanks and cavalry may exploit and are scarce in this campaign. In addition there is a very nice chit pull system to give both sides some special abilities and keep the enemy guessing as to what comes next. Finally some Italian native units may decide to join the Allies, or they may stay loyal, which creates extra tension in the game. Components: - 11 x 17" map - 113 Die-cut double sided counters - Eight Page Rule Booklet - Ziplock Bag  
20,89 €
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France (Toutes les villes)
Advanced Squad Leader Starter Kit Expansion Pack #1 The Expansion Pack has been designed with all levels of Starter Kit players in mind and includes something for everyone.   It includes three boards q, r and s consisting of a small city board, a village/woods board and a rural woods/hill board.   In addition the Pack comes with 8 scenarios set in locations such as Poland 1939 Finland 1942 Sicily 1943 France 1944 and Germany 1944. The Expansion Pack includes actions pitting the Poles against the Slovakian army, Russians advancing against Germans, Americans in their struggle against the Italians and the Free French forces defending against a sudden German counterattack.   The Expansion Pack is completely standalone providing everything you need to play the game (except dice) including new counters and updated rules and charts addressing known errata!   The Expansion Pack covers actions that allow any level of Starter Kit player from Starter Kit 1 to Starter Kit 3 with 2 Infantry only (Starter Kit 1) scenarios 2 Infantry and Guns (Starter Kit 2) scenarios and 4 scenarios with Tanks (Starter Kit 3) of which 2 have tanks on one side only.   Detailed content: > three 8x22 geomorphic mapboards q-r-s > 1 full sheet of 1/2 counters > 1 full sheet of 5/8 counters > illustrated in color rulebook > New play aids (QRDC etc.) > 8 new scenarios! Please note: Have a look at my other items. I will combine shipping for multiple wins. Shipping to a pickup point (point relais) with tracking service to Belgium or Luxembourg is like France EUR 6 and EUR 10.50 to Spain. For shipping ouside European Union, Switzerland or UK, please contact me before bidding!
100 €
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France (Toutes les villes)
Consulter nos évaluations Ajouter cette boutique à mes favoris Persian Incursion 62,99 € Disponibilité: en stock jeu en anglais. descriptif éditeur: "Is Iran building a nuclear weapon? Little is known for certain. However, on June 6, 2006, Israeli Transport Minister, Shaul Mofaz said; "If Iran continues with its program for developing nuclear weapons, we will attack it". Persian Incursion explores the political and military effects of an Israeli military campaign against Iran. It uses rules adapted from Harpoon 4 to resolve the military action. But its goal is to look beyond the military action by modeling the political and intelligence actions and consequences of a potential political conflict by including a card-based diplomatic/political component to the game. Players spend Political, Intelligence and Military Points to influence allies or enemies, purchase reinforcements, execute military strikes or shape their own domestic opinion. Players choose variable starting conditions that shape scenarios, while random strategic events influence play in unexpected ways. Persian Incursion provides comprehensive and detailed information on: Orders of battle for the Israeli and Iranian Air Forces and the Iranian Air Defense Force Analysis of the Iranian nuclear and oil infrastructure Iranian ballistic missiles and Israeli ballistic missile defenses Target folders for Iranian nuclear facilities, oil terminals and refineries, and airfields Variable starting conditions Components: Approx. 110 pages Rule book; 17 x 22" Full color map; Short Deck of "Super Cards" (4.25 x 6"); 2 Full decks of playing cards (110 cards); Cardboard counters; Box and dice.  
62,99 €
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France (Toutes les villes)
Animal Crossing - New Horizon In-Game Items INSTANT DELIVERY ______________________________ YOU ARE MAKING A PURCHASE FOR THE 40 RANDOM DIY SET Furniture, Crown, Wreath, Celeste, Clothes... Acoustic Guitar Bamboo Candleholder Beekeeper's Hive BirdBath Cool Pansy Crown Cool Pansy Wreath Firewood Gold Screen Wall Golden Dishes Grass Skirt Green Grass Skirt Hanging Terrarium Iron Garden Chair Iron Hanger Stand Ironwood Cupboard Ironwood Dresser Kettle Bathtub Large Carboard Boxes Leaf Log Extra Long Sofa Lucky Gold Cat Modeling Clay Mum Wreath Mums Wand Natural Mum Wreath Natural Square Table Peach Chair Pear Rug Pisces Lamp Rose Bed Sakura Wood Flooring Scorpio Lamp Signpost Stacked Magazines Stacked Wood Wall Straw Umbrella Hat Street Piano Tea Table Tulip Surprise Box Windflower Fan ______________________________ Before buying, please read the description below Before Purchase: Make sure you have a valid Nintendo Switch Online Subscription (required to make the trade), and you need to have your airport functional. After Purchase: My standard operational hours for instant delivery are 8am - 3am Paris Time (GMT+2) If you purchase during those hours, you can directly send me your dodo code whenever you are ready. If you make the purchase outside those hours, you can still try to send a message to see if I am available. If I do not answer (within 10 minutes), the order will be delivered the next day when I wake up, as soon as you are ready. Delivery: The delivery is usually made right after the purchase. I will come to make the drop-off in front of your airport as soon as I have received your dodo code. ______________________________ If you have any questions, regarding delivery, availability, creator codes or other, please do not hesitate to contact me  ______________________________ Custom Orders: I also take custom orders for the items which are in my listings. You can also ask for non-listed items as I own most items in the game (clothes, furniture, crafted-items, flowers) Please specify the item name and color, or a precise item description or you can send a picture. Minimum order of 5 €   ______________________________ Notice: This product is an Animal Crossing New Horizons in-game items,  IT IS NOT A PHYSICAL OR DIGITAL GAME.   DISCLAIMER: I am not affiliated with or endorsed by Nintendo, or Animal Crossing. All trademarks found within this listing are the sole property of their respective owners and I make no claims of ownership or affiliation to them. You are purchasing my time and effort spent playing a game with you online and nothing more.
13,5 €
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France (Toutes les villes)
Consulter nos évaluations Ajouter cette boutique à mes favoris World at War 20 - Grossdeutschland 44,10 € Disponibilité: en stock The Famous Divisions series, featuring Gross Deutschland Panzer (GDP) in this installment, is the first in a new evolution in design that brings tactical elements to an otherwise operational simulation. Recreating four battles of the GDP from the eastern front in 1943 and 1944, this first game of the series includes: Lutchessa Valley, Kursk, Akhtyrka and Mischurin Rog (each played on its own detailed and historically accurate map). It was designed by John Schettler and has been thoroughly developed by Eric Harvey and Ty Bomba. The Famous Divisions Series offers a new concept: play is governed by the drawing of "Event Chits" during combat. Combat is not simply resolved by comparing the attack strengths and defense strengths of units as effected by terrain; rather, it's modified by random chit draws of over 140 possible "events" that introduce the elements of chaos and unpredictability to combat resolution. Event Chits can be nullified by other Event Chits; so players never know how an attack may be resolved based solely on odds ratios and terrain. The number of chits a given side may hold and draw also serves as an easy measure of its elite (or non-elite) status. Each hex represents approximately 500 meters from side to opposite side. Each game turn represents approximately six hours; however, the game turns aren't divided into separate friendly and enemy player turns. Rather, each is made up of numerous individual HQ activations. All HQ activation chits are placed in a cup, and each is drawn one at a time to initiate the activation (movement and combat) of a particular headquarters and its associated companies. When that HQ’s activation is finished, a new HQ is drawn from the cup, and then its activation begins. Famous Divisions: Gross Deutschland Panzer is a special edition game that includes two counter sheets (560 counters) and four maps (on two 34x22" sheets) of the various battlefields where the division fought. Combat units are individual companies featuring distinct vehicles and weapons, which are shown as icons along with the numeric representations of the capabilities of the vehicle or weapon portrayed. Play is therefore tactical in many respects: units have individual range values, different movement capabilities depending on type (wheeled, tracked or leg), and rules cover such things as demolishing bridges, pontoon bridges, weather, overrun, supply, infantry riding tanks, direct and ranged fire, artillery barrages, opportunity fire, night, fortifications (bunkers, trenches, mines, dragon’s teeth), engineers, armor recovery vehicles, airpower and anti-aircraft artillery.    While not a purpose-designed solitaire system, the chit mechanisms make the series easily adaptable to such play, since the player won't know what chits may be drawn that could alter combat, or in what order the HQ activations will take place. Some examples of the 140 Event Chits are: Sniper, Good Commander, Ambush, Experienced NCO, Caught in Crossfire, Fanatic, Radio Out, Critical Hit, Frontal Assault, Elite Troops, Outflanked, Hand-to-Hand Combat, and Friendly Fire.  
44,09 €
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France (Toutes les villes)
Consulter nos évaluations Ajouter cette boutique à mes favoris Der Weltkrieg - Western Front 78,75 € Disponibilité: en stock jeu en anglais de Decision Games et SPW. The Western Front: 1914-1918 contains six scenarios depicting campaigns in France and Belgium during World War I. The game can also be played as a start to finish campaign of the western front, or linked with other games of the series in a grand campaign covering all the European fronts of World War I from start to finish.     One full map and six counter sheets (1680 pieces). Standard Rules, Scenario and Linking rules, Corps displays, Supply Tracks, 2 inch bookcase box. The Scenarios   August 1914  War has come. Germany is faced with mortal enemies on two fronts. She must eliminate one threat or face being crushed between the two. The German strategist von Schlieffen plans one of the great military gambles of all time. His scheme is to concentrate to knock France out of the war before Russia can bring her armed masses to bear. The bulk of German forces will move through neutral and lightly defended Belgium. Graf von Schlieffen intends to fall on the flank and rear of the French armies. He believes the French will over commit to regaining the lost provinces of Alsace and Lorraine. The Schlieffen plan runs afoul of complications from the moment it is launched. The Belgians fight back. The British join the fray. The French begin to display operational flexibility. Meanwhile the Kaiser and his advisors balk at the risk being accepted in the East. Can the invading German armies still defeat France? Or will the French, British and Belgians stop them? This time it is up to you. May 1915 The immediate threat to France is over. The Germans have re-deployed substantial forces to the eastern front. French and British reinforcements continue to arriving in increasingly substantial numbers. The French believe the opportunity has come to expel the invaders. But both sides have used the lull since 1914 to dig in. Trench lines stretch from Switzerland to the English Channel. The Germans may be weaker, but they stand inside the most extensive field fortifications the world has yet seen. February 1916 The Germans have substantially reduced the Russian threat by their Polish Campaigns of 1915. Now the German Chief of Staff, von Falkenhayn, believes he can eliminate France through a protracted battle of attrition. The fortress complex of Verdun is chosen as the target the French will defend to the death. An epic struggle that will sear the minds and bodies of both nations begins. Both sides will feel the effects of attrition on a national scale. Yet neither side is willing to shrink from the cost of the sacrifice. July 1916 The new British army of Kitchener is finally ready. The French are in desperate need of assistance due to their losses at Verdun. With German attention focused on the French, the British feel their new army will be able to break through. They believe the intensive week long bombardment of the German trenches will have pulverized both the defenders and their defenses.  Carrying 80  pounds of equipment per man, the British climb over the top and slowly walk toward the other side of no-man's land. But the Germans rush out of their shell-proof bunkers to defend their line. A battle that will last for months is joined in the valley of the Somme. April 1917 The new French General in Chief is Nivelle, the charismatic English speaking hero of Verdun. He convinces the British to join him for a two pronged attack. An attack against the base of the German salient that points at Paris. Plans that are anything but secret are made to put Nivelle's aptly named "Army of the Rupture" through the German lines in less than a day. Nivelle's problem is the Germans also see the potential of his plan. They withdraw from the salient and into the formidable defenses of the Hindenburg Line. Nivelle plows ahead regardless. The soldiers of the French army may be unhappy with the result.  March 1918 The Germans have knocked the Russians out of the war. Their forces are now rushed west. The German divisions are thoroughly trained in new assault tactics. This will be the Germans' best chance to win since their defeat at the Marne in 1914.  Time is short: fresh American troops and French and British tanks are starting to arrive in substantial numbers. The German stosstruppen are aimed at the weak point of the depleted British lines. The plan is to drive a wedge between the allied British and French armies. And General Ludendorff has follow up offensives ready to exploit any advantage gained. Can the Entente hold on until the Germans have depleted themselves enough that a counter offensive is feasable? Or will 1918 finally see the redemption of German frustrations since 1914? Or will the war drag on for years to come?  
78,75 €
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France (Toutes les villes)
THE BIG PUSH - against the odds - NEUF new - unpunched The Big Push  covers the gigantic battle of the Somme in summer-fall of 1916. Rivaling Verdun in ferocity, scale and casualties, Somme was Britain's first real chance to open up the Western Front in World War I. French and British allies, wanting to take initiative away from Germany at Verdun, launched a large joint offensive at the Somme, where their fronts met. British generals called it the "Big Push," to break the trenches and carry them to victory. Here was a campaign that brought little save the cultural annihilation of the participants. Europe never looked at war quite the same way after the Somme. The British player controls the Allied forces (British and French), while the other player commands the defending German Army. It is also possible to have three players--French, British, and German. Each Game Turn represents one week. Map scale measures approximately 1142 yards per square (squares rather than hexes are used to prevent the easy outflanking of enemy units - something very hard to do in WW1). Ground units range in size from regiments to divisions. Each infantry strength point varies between 700 and 1500 men, depending on nationality and fighting effectiveness. Support units, like artillery, cavalry and tanks, focus their strength more on relative fire power and attack force. Play begins with artillery fire, where the other player may throw in his counter battery fire to offset the barrages. Ground movement comes next, followed by the declaration of assaults, appeals to command center resources, and defensive fire. After assaults take place, the phasing player introduces replacements and tries to rally his disordered units.
59,93 €
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La Chapelle sur Erdre (Loire Atlantique)
PLAY.DOH LE DRÔLE DE JARDIN / Jeu Original de 1992 TRÈS RARE JEU VINTAGE Comme Neuf Jeu Complet avec tout ses Accessoires. Il manque les pots de pâtes à modeler...Vu l'âge la pâte est desséchée !! TRÈS BON ÉTAT Enfants à partir de 3 ans...Mais aussi pour Collectionneurs. LE DRÔLE DE JARDIN... in French From PLAY DOH Vintage game dated 1992 As Brand New Complete: no pieces missing...Except modeling clay of course, reffering to the age Four children 3 years and over A Real Collector for elder FOR INTERNATIONNAL SHIPPING, PLEASE CONTACT ME CONCERNING FEES
5 €
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Bouguenais (Loire Atlantique)
The Emperor’s Sword! This lavishly-produced edition of Codex: Space Marines, limited to 350 copies, features: The full-colour, 160-page Codex: Space Marines with exclusive White Scars artwork, featuring rich backgrounds, history, iconography and formations for the various Space Marines chapters; A set of thirty-six Tactical Objective cards; Six metal Tactical Objective markers; Eight armour cards with information about each mark of armour; 104 page softback booklet with a collection of Successor Chapter line drawings Bolters roar and chainswords scream as the battlefield welcomes the physical definition of the Imperium’s might - the Adeptus Astartes. Drop Pods smash down from orbit, unleashing squads of Space Marines, their vox-amplified war cries panicking and scattering foes. Gunships roar through the scorched skies, air-to-surface missiles slamming down zenith angles to annihilate entire battalions of enemies. Huge, imposing armoured tanks rumble ever forward, crushing the unwary and firing shot after wrathful shot into the massed hordes of heretic and alien alike. Devastators line up to launch immensely powerful batteries of heavy weapons fire in support of their brethren. When the smoke clears, the Space Marines stand victorious, and as long as one of their number draws breath the Imperium will never fall.
100 €
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France (Toutes les villes)
ASL HOB "High Ground" maps Up for bid are the legendary Heat of Battle maps of Heat of Battle " High Ground ". The maps are like NEW and in mint condition (see picture). They are of the ' mounted ' style with a black back. Those two famous mounted boards HOB I and HOB II represent a 4-level hill astride both boards. Since the original scenarios (HG-1 to HG-8) have been damaged, un-usable, the similar (and updated) scenarios published in the pack HG2 have been added with a bonus to sweeten the set: > HG-1 Pitched a tank (not provided in pack HG2) > HG-2 the Gifu (idem, numbered HG-9 in HG2) > HG-3 Bumps along the Tiddim road (idem, numbered HG-12 in HG2) > HG-4 Cohort and the Phalanx (idem, numbered HG-3 in HG2) > HG-5 Mount Istibei (idem, numbered HG-4 in HG2) > HG-6 Corniche Game (idem, numbered HG-1 in HG2) > HG-7 Still in Khilki (idem, numbered HG-11 in HG2) > HG-8 Stampede at hill 253.5 (idem, numbered HG-10 in HG2) Bonus: > HG-2 in HG2 Konitsa Crackdown > HG-5 in HG2 Tanks take Rook > HG-6 in HG2 Damned at Demyansk T he cover page shows the emblematic Iwo Jima picture and gets the introductory notes on the reverse side. Please note: You can have a look at my other items, I will combine shipping for multiple wins. For shipping outside European Union, Switzerland or UK, please contact me before bidding for shipping charge! Delivery possible in pick-up stores in Belgium, Luxemburg at the same charge as France; in Spain for 7 EUR. Austria and Portugal same as Germany. Please ask me as well before sending payment.
75 €
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