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Paris (Paris)
LOT DE 4 JEUX SEGA SATURN JAP 1)  SEGA SATURN  LANGRISSER 3 + BONUS: Fan Book et Image en hologramme.Très bon état 2) SEGA SATURN  SORVICE - Très bon état 3) SEGA SATURN BLUE BREAKER - Très bon état 4 SEGA SATURN) FARLAND STORY - Très bon état   Mes objets sont exactement comme décrits sur le listing et sur les photos. Vous achetez ce que vous voyez. Pour éviter les réclamations abusives je ne vends pas aux gens qui ont des exigences particulières non requises par les critères de conformité notamment d’exiger que l’objet doive provenir d’un environnement non-fumeur et autres extravagances. Si c’est votre cas veuillez-vous abstenir. INTERNATIONAL BUYER WELCOME SEGA SATURN JAP 4 GAMES BUNDLE   1)  SEGA SATURN  LANGRISSER 3 + BONUS: Fan Book et Hologramm picture.Very good condion 2) SEGA SATURN  SORVICE - Very good condition. 3) SEGA SATURN BLUE BREAKER - Very good condition. 4 SEGA SATURN) FARLAND STORY - Very good condition.   My items are exactly like on the listing and on the photos. You buy what you see. To avoid abuse claim I don’t sell to people who has  specific requests not required by compliance criteria and impossible to verify such as requiring  that the item should come from a non smoking environment and other extravagances. If it’s your case please abstain from buying.
45 €
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France (Toutes les villes)
Consulter nos évaluations Ajouter cette boutique à mes favoris Chainmail 50,40 € Disponibilité: en stock There are lots of battle games out now that use cards, but you’ve never seen, "Battle Maneuver” Series and its initial offering, CHAINMAIL. The game uses cards, one deck for each player (whose cards are somewhat different from those of the other player) to drive the game. Each player gets a certain number of cards each turn - often a different number for each player! - but never his full deck. The cards are used to determine movement, combat, and actions such as Missile Fire, Knights Charge, Counter-Attack, and Chivalry Charge, among others. Players may play as many of their cards up to 5 when it’s their turn, using each card for only one of the possible three purposes. Play passes back and forth between players, until both players have used all their cards… and the turn is over. CHAINMAIL is thus a game of card play and management, which unfolds on the historical battle map - it uses squares, rather than hexes – with the use of some beautiful, super-size counters. This is a game of position, feint, and sudden attack with what you hope are better odds (since you don’t know what cards your opponent will play, if any, and you never know what his final strength will be). No dice are used. And there are no CRT’s. When do you play your cards? How many do you play? What do you do with them? Will you be caught short and be subject to a sudden attack by your opponent? CHAINMAIL includes four of the major battles of the Medieval period: Lewes, Legnano, Bouvines, and Bannockburn. Game comes with a 34" x 22" double sided map sheet, beautiful large full color counters, full color rules, and cards. Playing time for each battle is about 2 hours, sometimes less, and the rules are only 8 pages! Balance is excellent, and because of the use of cards and their random distribution each turn, no game is the same as any other. And the game is playable solitaire (with specific rules for doing so)!  
50,40 €
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France (Toutes les villes)
Consulter nos évaluations Ajouter cette boutique à mes favoris Combat Commander Normandy Battle pack n°3 35,70 € Disponibilité: en stock règle en français descriptif GMT: Combat Commander: Battle Pack #3 -- Normandy is the third themed collection of scenarios for use with the Combat Commander: Europe series of games. The theme of this third Battle Pack shifts to the West Front in June, July and August 1944 as various Allied forces landed on French soil to fight the occupying German forces. CC: Normandy features seventeen new scenarios printed on cardstock -- one of which is a multi-scenario Campaign Game -- as well as eight new maps, added markers necessary for some of the scenarios, and a new feature to the series: a majority of the leader counters represent historical individuals who actually fought in the depicted actions. Rules relevant to the characteristic fighting on the invasion beaches and inland bocage are included. -- Rural Roads and Bocage; -- Limited Smoke Barrage; -- Mortar Spotters; -- Invasion Terrain (Beach, Shingle, Water Barrier, Communication Trench, Hedgehog) -- Bunker Busting; -- and Night. Additional special scenario and campaign rules cover well-known individual features of the fighting such as Widerstandsnests, Casemates, Coastal Batteries, Commando Movement, Cliff Scaling, Bocage Clearing Doctrine, Pre-Registered Mortar Batteries, Armor Support and Air Superiority. The maps depict specific locations in Normandy: Pegasus Bridge, Pointe du Hoc, Omaha Beach (one directly on the beach at Widerstandsnest 61 and two on the bluffs above the beach, one on the western cliffs and the other on the eastern flank heading towards Cabourg), the villages of Crisbecq and La Madeleine, and finally Sword Beach (at La Brèche d’Hermanville). The scenarios in CC: Normandy include: -- "Pegasus Bridge" using an accurate map, with British Airborne units, 6 June 1944; -- Taking the Point" set at Pointe du Hoc, with US Rangers, 6 June 1944; -- "Taking the Point (Planned)", revised version allowing players to try the planned assault, 6 June 1944; -- "Widerstandsnest 61" set at Omaha Beach, with US Army units, 6 June 1944; -- "Mazed and Confused" set in the communication trench network above Omaha Beach, with US Rangers, 6 June 1944; -- "This Man Was Good" set in the bluffs above Omaha Beach, with a German Counterattack of US Army units, 6 June 1944; -- "The Uneasy Wait" set on Sword Beach at Widerstandsnest 20 (codenamed Cod), with British units, 6 June 1944; -- "The New Highlanders" set at the village of Authie inland from Juno Beach, with Canadian units, 7 June 1944; -- "Deeds not Words" set at Battery Crisbecq inland from Utah Beach, with US Army units, 8 June 1944; -- "East by Northwest" set inland in Brittany, with French SAS Commando and FFI units facing Ostruppen (as represented by conscripts with Georgian and Ukrainian leaders), 18 June 1944; -- "Graveyard of the North Shores" set near the Carpiquet airfield outside Caen, with Canadian units, 4 July 1944; -- "Bingham Must Hold" set at the village of La Madeleine outside of St Lô, with US Army units, 15 July 1944; -- "Compagnie Scamaroni" set in Caen at night, with a combined force of Canadian engineers and FFI commandos facing Luftwaffe troops at the opening of Operation Atlantic, 18 July 1944; -- "Cheux’d Up" depicting action at Cheux during Operation Epsom, with Scottish units, 25 July 1944; -- "Old Hickory Resolute" set at Mortain, with US Army units facing a German assault that was part of Operation Lüttich, 8 August 1944; -- "Surrender is out of the Question!", set at the infamous Maczuga Hill depicting the brave night defense by the Polish units of the 1st Armoured Division, 20 August 1944; -- and the "29, Let’s Go!" multi-scenario Campaign Game recreating eight days (11 July through 18 July 1944) of the 116th Regiment of the 29th Infantry Division’s assault on St. Lô; players are encouraged to see whether they can push the 116th Regiment to reach La Madeleine by 15 July (to match the historical scenario above). NOTE: CC:Normandy is not a complete game and requires ownership of both Combat Commander:Europe and Combat Commander:Mediterranean to play. Designed by John Foley Developed by Kai Jensen Additional scenario designs in this third Pack are courtesy of John Butterfield, Bryan Collars, Ric Van Dyke, and Volko Ruhnke. Expands: Combat Commander: Europe and Combat Commander: Mediterranean (both required)  
35,70 €
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France (Toutes les villes)
A game of Lawless Empire transports you to the seedy underworld, where you walk in the shoes of a Mafioso, vices and all. Using the unique dice mechanics of the game, you will scheme, bribe, extort, recruit, and command syndicates in order to fulfil your persona agenda, winning only if you meet more conditions stated on your hidden Mafioso card than other players by the end of 5 rounds. There are many paths to victory; strategise by building your empire with filthy lucre, or recruit various soldati to carry out your dirty jobs and dominate the syndicates early. To emerge triumphant, you must learn to negotiate and manipulate your opponents ruthlessly. Gameplay: Each player is dealt a hidden mafioso identity (E.g. Godfather, Don, Informant) at the start of the game. Scoring conditions are specific to each identity, and the score for each player will be tallied after 5 rounds of gameplay. Much of Lawless Empire revolves around dice placements. Dice are tactically allocated to the various plans in the fight for bribery tokens, lucre tokens, new soldati, and control of syndicates. Players can ask for assistance from other players after they gain control of a syndicate. Controlling or assisting a syndicate will allow players to give hidden orders to the syndicate. There are 2 types of orders with varying strengths: to secure or to sabotage. Orders given to syndicates will be revealed at the end of 5 rounds to determine if each syndicate is secured or sabotaged. Depending on your mafioso, you will score based on how many syndicates are secured or sabotaged, and/or whether you control or assist the syndicates. The distinctive feature of Lawless Empire shines through its workings of dice control and interactions, abetted by soldati power and scheme cards. Concealed scheme cards are played on each plan by the players, sneakily altering how each individual plan is won. For example, a plan is normally won by the player with the highest total value of dice allocated to it, but the “Underhand Attacks” scheme card dictates that the player with the lowest total value wins instead. On the other hand, your soldati will grant you the ability to control the dice (including your opponent’s) after their placement (e.g. to move or exchange dice around plans, or even rotate a dice to any value). This combination of allocation, scheme cards, and soldato abilities presents a fresh take on the otherwise luck-dependent dice mechanics, thus ensuring a thrilling and compelling game without repetition. The hidden elements in the game (mafioso, scheme cards, syndicate orders) provide a good setting for players to bluff, negotiate, persuade, and trash talk. However, players who are intimidated by such interactions can be assured that the game can be won by outwitting everyone.
29,98 €
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France (Toutes les villes)
Carte de jeux 128 in 1 WorlRomset, principalement orientée jeux américains (Odyssey 2, etc...) et brésiliens, ils fonctionnent cependant sur les consoles européennes. Certains jeux ne fonctionnent que sur la version plus de la console (jet27, videopac 7400, etc....), il me reste aussi une autre carte Euro Romset comprenant plus de jeux Européens, français, Espagnols et anglais. La liste des jeux se trouve ci-dessous: Présentation originale trouvée sur wayback machine: 128 IN ONE MULTIGAMES WORLDRomset For Videopac G7000 – G7200 – N60 - G7400 – G7401 - C52 - Videopac+ / Odyssey 2 / JET 25 – JET 27 / Jo7400 / etc... Please note that some games will only work on specifical machine. For example « + » cartridges are dedicated to the consoles from the second generation;the famous Odyssey 3 that has never been released in USA but in Europe under different names (G7400,G7401,Jo7400,Jet27) The WorldRomset has games mainly for US and Brazil and has pretty much more Odyssey 2 Games than the Euro Romset; but tested with my european G7400,about all games also work with European consoles We also have a EuroRomset that is more oriented to European Games with much international games but also a couple of PAL specific games or games in french, spanish,etc…,its game list is available here It is actually a 128 cartridges in one and so there is pretty much more than 128 games as each cartridge often contains 2 or 3 games Cartridges Games included PINS SWITCH DS1 DS2 1 2 3 4 5 6 7 1 2 1. Imagic Atlantis OFF OFF OFF OFF OFF OFF OFF ON OFF 1. Imagic Demon Attack ON OFF OFF OFF OFF OFF OFF ON OFF 1. Parker Frogger OFF ON OFF OFF OFF OFF OFF OFF OFF 1. Parker Popeye ON ON OFF OFF OFF OFF OFF OFF OFF 1. Parker Q-Bert OFF OFF ON OFF OFF OFF OFF OFF OFF 1. Parker Spiderman ON OFF ON OFF OFF OFF OFF OFF OFF 1. Parker Super Cobra OFF ON ON OFF OFF OFF OFF OFF OFF 1. Parker Tutankham ON ON ON OFF OFF OFF OFF OFF OFF 1. Unreleased Martian Threat OFF OFF OFF ON OFF OFF OFF OFF OFF 1. Unreleased NightFighter ON OFF OFF ON OFF OFF OFF OFF OFF 1. Unreleased Pinball OFF ON OFF ON OFF OFF OFF ON ON 1. Unreleased Playtag ON ON OFF ON OFF OFF OFF ON OFF 1. Unreleased Robot City OFF OFF ON ON OFF OFF OFF OFF OFF 1. Unreleased Shark Hunter ON OFF ON ON OFF OFF OFF OFF OFF 1. Videopac 14 Gunfighter - Duel OFF ON ON ON OFF OFF OFF ON ON 1. Odyssey2-6 Computer Programmer ON ON ON ON OFF OFF OFF ON ON 1. Odyssey2-7 Matchmaker! / Buzzword! / Logix! OFF OFF OFF OFF ON OFF OFF ON ON 1. Odyssey2-10 Golf ON OFF OFF OFF ON OFF OFF ON ON 1. Odyssey2-11 Cosmic Conflict OFF ON OFF OFF ON OFF OFF ON ON 1. Odyssey2-14 Invaders from Hyperspace ON ON OFF OFF ON OFF OFF ON ON 1. Odyssey2-16 Gunfighter OFF OFF ON OFF ON OFF OFF ON ON 1. Odyssey2-19 Out of this World / Helicopter Rescue ON OFF ON OFF ON OFF OFF ON ON 1. Odyssey2-21 Dynasty OFF ON ON OFF ON OFF OFF ON ON 1. Odyssey2-30 UFO ON ON ON OFF ON OFF OFF ON ON 1. Odyssey2-33 Keyboard Creations OFF OFF OFF ON ON OFF OFF ON ON 1. Odyssey2-35 Munchkin ON OFF OFF ON ON OFF OFF ON OFF 1. Odyssey2-38 Sid the Spellbinder OFF ON OFF ON ON OFF OFF ON OFF 1. Odyssey2-39 Nimble Numbers Ned ON ON OFF ON ON OFF OFF ON OFF 1. Odyssey2-40 Type and Tell OFF OFF ON ON ON OFF OFF ON OFF 1. Odyssey2-41 Smithereens ON OFF ON ON ON OFF OFF ON OFF 1. Odyssey2-43 Barnum’s Acrobats OFF ON ON ON ON OFF OFF ON OFF 1. Odyssey2-45 Attack of the Timelord ON ON ON ON ON OFF OFF ON OFF 1. Odyssey2-46 Turtles OFF OFF OFF OFF OFF ON OFF OFF OFF 1. Odyssey2-47 Killer Bees ON OFF OFF OFF OFF ON OFF OFF OFF 1. Odyssey2-48 Power Lords OFF ON OFF OFF OFF ON OFF ON OFF 1. NTSC Odyssey 57 Blobbers ON ON OFF OFF OFF ON OFF OFF OFF 1. Unreleased NTSC Chez Maxime OFF OFF ON OFF OFF ON OFF ON OFF 1. Unreleased NTSC Exojet+ ON OFF ON OFF OFF ON OFF OFF OFF 1. Unreleased NTSC Interpol OFF ON ON OFF OFF ON OFF ON OFF 1. Unreleased NTSC Moto Crash ON ON ON OFF OFF ON OFF ON OFF 1. Unreleased NTSC Shark Hunter OF En savoir plus
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Le Vésinet (Yvelines)
Jeu complet et en très bon état. Je revends ma collection de jeux Switch, donc si vous cherchez des jeux en particulier, n'hésitez pas à me contacter. Remise en main propre possible sur Paris. Game is complete & in excellent condition. I am selling my entire Swtich games collection, so if you are looking for specific games, don't hesitate to contact me
30 €
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France (Toutes les villes)
BEST PRICING FREE SHIPPING HIGH QUALITY ThinkFun Gravity Maze Marble Run Brain Game and STEM Toy for Boys and Girls DETAILS ThinkFun Gravity Maze Marble Run Brain Game and STEM Toy for Boys and Girls Gravity Maze is one of ThinkFun's most popular stem toys for boys and girls, and was a Toy of the Year Award winner in 2017, in the Specialty Category. It's a gravity powered maze game that comes with 60 challenges of increasing difficulty, from beginner to expert, and makes a great birthday or holiday present for kids who like puzzles, smart games and challenging activities. Gravity Maze is made with high quality components, and comes with a very clear and easy to understand instruction manual - you'll be able to play within minutes of opening the box. Like all of ThinkFun's games, Gravity Maze has an educational aspect - it's built to develop critical thinking skills and tie into STEM subjects like science and engineering. Playing through the increasingly difficult brain teaser style challenges will sharpen your mind by improving logical reasoning, spatial reasoning and planning skills, all through fun gameplay. Like all of ThinkFun's games, it also makes a wonderful addition to any homeschool curriculum. Trusted by Families Worldwide - With over 50 million sold, ThinkFun is the world's leading manufacturer of brain games and mind challenging puzzles Develops critical skills – Playing your way through the challenges builds spatial reasoning and planning skills, and is partly an engineering and building toy that provides a great stealth learning experience for young players What you get – Gravity Maze is a combination logic game, marble run, and STEM toy that's one of the best gifts you can buy for boys and girls age 8 and up It contains 60 challenges from beginner to expert, a game grid, 9 towers, 1 target piece, and 3 marbles Clear instructions – Easy to learn with a clear, high quality instruction manual You can start playing and solving right away Comes with multi-level challenges - Gravity Maze comes with 60 beginner to expert challenges that become increasingly difficult as you play through them width: 9.38 x height: 3 x length: 10.5 x weight: 1.78 Shipping Shipping is FREE to all addresses other than APO/PO boxes in the lower 48 states. All our stock ships from our US-based warehouses. Shipped via USPS or UPS (depending on location and package weight) Unless stated otherwise, all orders will ship within 48 hours of your payment being processed. Check our feedback to see the great reviews of FAST shipping we offer. Payment & Return We stand behind our products. Items can be returned for full refund within 30 days from the date you receive your merchandise. We are not responsible for any purchase after this 30-day period. Domestic lower 48 free shipping is expedited. We have many different shipping locations depending on the product you buy and the shipping location that you choose. We try to ship most items within 24 hours of payment Monday-Friday. Most orders are in transit for two days but some may take longer. If you have a specific time frame please contact us before you make the purchase. Feedback 100% satisfied customers. It says it all. Thank you for shopping with us! BEST PRICING FAST SHIPPING HIGH QUALITY
4.963 €
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Bouguenais (Loire Atlantique)
The ultimate version of Codex: Space Marines, the Primaris Edition is strictly limited to only 1,500 numbered copies worldwide. Along with the unabridged Codex: Space Marines – in a special edition hardback featuring black edged pages and a soft touch cover – it also features: - Only In Death: an exclusive 96-page hardback containing a range of Space Marines artwork, both classic and brand new; - 4 art cards featuring concept sketches for the Primaris Space Marines by senior miniatures designer Jes Goodwin; - an 80-page mini-Codex, containing all the army rules and datasheets from the main Codex; - a victory and command point tracker for use in games. The 41st Millennium is an age of war and darkness. The Imperium is assailed from all sides, but standing between civilisation and annihilation is a warrior brotherhood. Forged through forgotten science and strengthened by duty and training, they are the Angels of Death – the Space Marines – and they were made for battle. By their heroics does Humanity endure. They are few – there are but a thousand Chapters, numbering a thousand each – yet through bravery, consummate skill and unceasing dedication, they are sufficient. Space Marines launch thunderbolt strikes into the heart of the foe, battling constantly against overwhelming odds to ensure the continued survival of Mankind itself. Codex: Space Marines is a 208-page hardback containing a wealth of background and rules – the definitive book for all Space Marines collectors. Within its pages, you’ll find: Background - The Emperor’s Finest: the origin of the Space Marines, with a guide to the original Legions and their successor Chapters, a detailed breakdown of the methods, technology and rituals behind the creation of these superhuman soldiers and an explanation of how their Chapters are organised, with guides to heraldry and markings; - Imperius Dominatus: an annotated map of the galaxy, showing the full, dreadful extent of the Cicatrix Maledictum’s reach, and the Chapter homeworlds it has cut off; - A Brotherhood at War: a timeline featuring some of the most important battles and events in the Space Marines’ struggle against the darkness, leading up to the faint glimmer of hope that is the Indomitus Crusade; - Chronicles of Ultramar: an in-depth guide to the Ultramarines, their homeworld Ultramar, the composition of their infamous 2nd Company, a timeline of their heroic history and a brief overview of their successor Chapters; - Guides to the White Scars, Imperial Fists, Crimson Fists, Black Templars, Salamanders, Raven Guard and Iron Hands Chapters, with timelines of major battles, as well as descriptions and colour schemes of their successor Chapters; - Explanations of the fighting forces available to all Space Marine Chapters including heroes, squads, vehicles and special characters. Also included is an inspiring showcase of beautifully-painted Citadel miniatures, depicting Space Marines of every type doing battle in the colours of each founding Chapter. Rules This book contains everything needed to get a Space Marines army ready for war! A huge collection of rules content is within: - 85 datasheets covering the entire Space Marines range – including the Primaris Space Marines; - Points values for all miniatures, weapons and wargear for use in Matched Play games; - Army abilities and wargear lists, alongside a brief explanation of their use and the use of keywords; - Rules profiles for every piece of wargear and every weapon in the Space Marines’ arsenal; - Rules for Battle-forged armies, including abilities for Space Marines armies and specific Chapter Tactics for Ultramarines, White Scars, Imperial Fists, Black Templars, Salamanders, Raven Guard and Iron Hands Chapters, reflecting their unique fighting styles; - 26 Stratagems for Battle-forged armies, reflecting the varied tactics used by Space Marines commanders on the battlefield;
130 €
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Lyon (Rhône)
Document sans nom English Français Japan Version Version Japonaise Game =Yes Case = Yes Jeu = Oui Boite = Oui Manual = Yes Spine/Obi = Yes Manuel = Oui Spine/Obi = Oui NEW & SEALED Game Very good condition. Some small damages See pictures for more details. Jeu NEUF Très bon état. Quelques petits défauts Voir les photos pour plus de détails. Combined shipping offered, please look at my other listings and ask me for a quote Possibilité de combiner plusieurs objets pour réduire les frais d'envoi. Jetez un œil sur mes autres objets et demandez moi le total I have some other Neo Geo CD Games for sale. I can not list every game on all the time. So  feel free to send me an inquiry if you're looking for a specific title. J'ai d'autres jeux Neo Geo CD à vendre. Je ne peux pas lister chaque jeu sur en permanence Alors n'hesitez pas à m'envoyer vos demandes si vous cherchez un titre en particulier.
49,99 €
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Paris (Paris)
Sid Meier's CIVILIZATION II, Microprose, PC CD-ROM seulement, 1996 Review:  Civilization II. Créé par la société Microprose (et plus particulièrement par le célèbre Sid Meier), ce titre est l'illustre successeur du premier opus et corrige ses erreurs. Mais qu'en est-il pour quelqu'un qui le découvre maintenant? Scénario: Comme presque tous les jeux de stratégie c'est vous qui ferez le scénario du moins dans le mode normal. En effet un mode Scénario est accessible (17 au total) et vous fixera des objectifs précis comme vaincre vos ennemis ou être le premier à découvrir tel ou tel progrès. Certains de ces scénarii vous emmèneront dans notre passé (seconde guerre mondiale, Rome, etc) et d'autres dans un futur proche ou carrément lointain (X-com). Certains enfin miseront sur le fun en vous faisant jouer avec des dinosaures par exemple. De plus rien ne vous empêche suivre vos cours d’histoire ou de récrire cette dernière… À saisir rapidement !! WYSIWYG voir photo. En parfait état. Zoomer sur photos. Photos complémentaires sur demande. Envoi rapide et soigné sous 2 jours. - L'inquiétude demeurant sur un retour irrémédiablement abîmé de ce fragile article, les retours ne sont malheureusement pas acceptés mais pour évaluer personnellement la marchandise, et éviter les frais d'envoi, la seule solution que je puisse vous proposer c'est une remise en mains propres à la gare SNCF 92380 Garches-Marnes La Coquette sans frais. - RÈGLEMENT VIA PAYPAL - France: Frais de port et d'emballage en Colissimo: +7.20. - France: Frais de port et d'emballage en Mondial Relay pour la France: +5.55€ - Les frais d’envoi à l’international varient selon la destination:             - Livraison Économique Internationale Europe par MONDIAL RELAY quand possible.             - Livraison Internationale Europe par La Poste Colissimo (+13,30€).             - Pour toute autre destination internationale me consulter avant de payer l’objet. ********* Sid Meier's CIVILIZATION II, Microprose, PC CD-ROM only, 1996, UK version Review: Civilization II. Created by the company Microprose (and more particularly by the famous Sid Meier), this title is the illustrious successor of the first opus and corrects its errors. But what about someone who finds out now? Scenario: Like almost all strategy games you will do the scenario at least in normal mode. Indeed a Scenario mode is available (17 in total) and you will set specific goals such as defeat your enemies or be the first to discover this or that progress. Some of these scenarios will take you into our past (World War II, Rome, etc.) and others in the near future or downright (X-com). Some finally bet on fun by playing with dinosaurs for example. Nothing prevents you to follow your history lessons or rewrite it... WYSIWYG see photo. Excellent conditions. Extra photos on request.             - PAYPAL Payment             - International Economic MONDIAL RELAY delivery where available.             - Other International delivery fees to be determined according to destination. Please consult me before bidding/closure.
4,98 €
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France (Toutes les villes)
JAPAN ARCADE MAGASIN DE JEUX VIDÉO D’ARCADE Câble auxiliaire pour borne arcade Japonaise Sega Kick harness PCB Megalo 410 pour I/O Board Jamma Sega V1 / V2 Modèle compatible: -Megalo 410 État: Neuf Tous mes câbles sont fabriqués à la commande et à la main dans mon atelier. Je travaille essentiellement avec des câbles et connecteurs importés du Japon. Top qualité garantie, 100% compatible borne Japonaise. J’utilise des outils HOZAN pour une qualité de connexion optimale de vos cosses et contacts électriques. Possibilité de réaliser des câbles spécifiques à la demande, n’hésitez pas à me soumettre vos projets je suis disponible pour étudier toutes vos propositions de la pièce unique à la série. DESCRIPTION: Le kick harness sur borne Megalo 410 est composé de deux parties -Kick Harness Pcb, situé au niveau de la carte pcb I/O Board à côté du Jamma Connecteur CN8 -Kick Harness panel, situé á l’intérieur du panel Il permet d’obtenir les 6 boutons de jeu par joueurs une fois connecté dans votre borne arcade. Ce câble s’installe entre la carte I/O Board Jamma Sega V1 / V2 et le connecteur 8 pin JST Male qui se trouve sur I/O Board en position CN8 de la Megalo 410 Connecteur 14 pin sur I/O Board Utile pour obtenir le six boutons sur un système Naomi par exemple Câblage 100% compatible SEGA. Compatible kick harness de panel (non fourni et nécessaire au fonctionnement des boutons 4/5/6 des 2 Joueurs) Envoi rapide et soigné par la poste avec suivi. Possibilité de frais de port combinés et de remise pour achat multiple. Remise en main propre possible, métro Mabillon ligne 10 N’hésitez pas à me contacter Japan arcade 1 rue du four 75006 Paris Tel 0628059903 JAPAN ARCADE Supplier of Japan made spare parts Arcade shop in Paris France Auxiliary cable Sega cabinet Kick harness Megalo 410 I/O Board Jamma Sega V1 / V2 Compatible with: - Sega Megalo 410 Condition: new All my cables are custom made by myself in my store. No stock,cables made upon request using finest arcade spare parts and tools from Japan. My Hozan tools offer optimal Crimping quality to your pins and contacts needed in your terminals Fell free to contact me if you need specific harness or connector, I will be glad to help you in your project even if it is for a single unit. DESCRIPTION: In Sega Megalo 410 kick harness is divided in 2 parts -Kick Harness Pcb, located on I/O Board close to Jamma Connector CN8 8 pin JST male connector -Kick Harness panel,located inside control panel With this 2 cables your are able to use 6 buttons per player Please note this cables are optional and not installed on all cabinets in factory ! Please send picture of internal cabinet for assistance. Cable goes from I/O Board Jamma Sega V1 / V2 to 8 pin CN8 connector on cabinet I/O Board I/O Board Connector is 14 pin For use with control panel kick harness not provided in this sale and available in my store 100% compatible Sega cabinet Useful to get 6 buttons with Naomi Fighting games or other JVS system Fast and safe delivery with French postal service Combined shipping and discount available for multiple items order Insured and tracked letter Enjoy new rate for fast and economic delivery all over the world Buy with confidence and fell free to contact me if you need assistance, I’m always willing to help you in your arcade project. Japan arcade 1 rue du four 75006 Paris, France Tel 0628059903
25 €
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France (Toutes les villes)
JAPAN ARCADE MAGASIN DE JEUX VIDÉO D’ARCADE Câble auxiliaire pour borne arcade Japonaise Sega Kick harness PCB pour système Jamma Midway Mortal kombat et killer instinct Modèle compatible: -Astro city -New astro city État: Neuf Tous mes câbles sont fabriqués à la commande et à la main dans mon atelier. Je travaille essentiellement avec des câbles et connecteurs importés du Japon. Top qualité garantie, 100% compatible borne Japonaise. J’utilise des outils HOZAN pour une qualité de connexion optimale de vos cosses et contacts électriques. Possibilité de réaliser des câbles spécifiques à la demande, n’hésitez pas à me soumettre vos projets je suis disponible pour étudier toutes vos propositions de la pièce unique à la série. DESCRIPTION: Le kick harness sur borne Astro et new astro est composé de deux parties -Kick Harness Pcb, situé au niveau du Jamma -Kick Harness panel, situé á l’intérieur du panel Il permet d’obtenir les 6 boutons de jeu par joueurs une fois connecté dans votre borne arcade. Ce câble s’installe entre la PCB Midway et le connecteur 10 pin AMP Femelle qui se trouve à côté du Jamma. Câblage 100% compatible SEGA. Compatible kick harness de panel (non fourni et nécessaire au fonctionnement des boutons 4/5/6 des 2 Joueurs) Compatible avec les jeux Midway suivant -Mortal kombat 2 -Mortal Kombat 3 -Ultimate Mortal Kombat 3 -Mortal Kombat 4 -Killer instinct 1 et 2 -Midway War Gods -Wrestlemania Envoi rapide et soigné par la poste avec suivi. Possibilité de frais de port combinés et de remise pour achat multiple. Remise en main propre possible métro Mabillon ligne 10 N’hésitez pas à me contacter Japan arcade 1 rue du four 75006 Paris Tel 0628059903 JAPAN ARCADE Supplier of Japan made spare parts Arcade shop in Paris France Auxiliary cable Sega cabinet Kick harness Midway Pcb Mortal Kombat and killer instinct Compatible with: Sega Astro city Sega New Astro city Condition: new All my cables are custom made by myself in my store. No stock,cables made upon request using finest arcade spare parts and tools from Japan. My Hozan tools offer optimal Crimping quality to your pins and contacts needed in your terminals Fell free to contact me if you need specific harness or connector, I will be glad to help you in your project even if it is for a single unit. DESCRIPTION: In Sega Astro city and new Astro city kick harness is divided in 2 parts -Kick Harness Pcb, located close to Jamma -Kick Harness panel,located inside control panel With this 2 cables your are able to use 6 buttons per player Please note this cables are optional and not installed on all cabinets in factory ! Please send picture of internal cabinet for assistance. Cable goes from Midway Pcb to 10 pin female AMP connector close to Jamma harness For use with control panel kick harness not provided in this sale and available in my store 100% compatible Sega cabinet Working with following games: -Mortal kombat 2 -Mortal Kombat 3 -Ultimate Mortal Kombat 3 -Mortal Kombat 4 -Killer instinct 1 et 2 -Midway War Gods -Wrestlemania Fast and safe delivery with French postal service Combined shipping and discount available for multiple items order Insured and tracked letter Enjoy new rate for fast and economic delivery all over the world Buy with confidence and fell free to contact me if you need assistance, I’m always willing to help you in your arcade project. Japan arcade 1 rue du four 75006 Paris Tel 0628059903
22 €
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France (Toutes les villes)
JAPAN ARCADE MAGASIN DE JEUX VIDÉO D’ARCADE Câble auxiliaire pour borne arcade Japonaise Sega Kick harness PCB pour système Jamma Midway Mortal kombat et killer instinct Modèle compatible: -Astro city 2 État: Neuf Tous mes câbles sont fabriqués à la commande et à la main dans mon atelier. Je travaille essentiellement avec des câbles et connecteurs importés du Japon. Top qualité garantie, 100% compatible borne Japonaise. J’utilise des outils HOZAN pour une qualité de connexion optimale de vos cosses et contacts électriques. Possibilité de réaliser des câbles spécifiques à la demande, n’hésitez pas à me soumettre vos projets je suis disponible pour étudier toutes vos propositions de la pièce unique à la série. DESCRIPTION: Le kick harness sur borne Astro et new astro est composé de deux parties -Kick Harness Pcb, situé au niveau du Jamma -Kick Harness panel, situé á l’intérieur du panel Il permet d’obtenir les 6 boutons de jeu par joueurs une fois connecté dans votre borne arcade. Ce câble s’installe entre la PCB Midway et le connecteur 10 pin AMP Femelle qui se trouve à côté du Jamma. Câblage 100% compatible SEGA. Compatible kick harness de panel (non fourni et nécessaire au fonctionnement des boutons 4/5/6 des 2 Joueurs) Compatible avec les jeux Midway suivant -Mortal kombat 2 -Mortal Kombat 3 -Ultimate Mortal Kombat 3 -Mortal Kombat 4 -Killer instinct 1 et 2 -Midway War Gods -Wrestlemania Envoi rapide et soigné par la poste avec suivi. Possibilité de frais de port combinés et de remise pour achat multiple. Remise en main propre possible métro Mabillon ligne 10 N’hésitez pas à me contacter Japan arcade 1 rue du four 75006 Paris Tel 0628059903 JAPAN ARCADE Supplier of Japan made spare parts Arcade shop in Paris France Auxiliary cable Sega cabinet Kick harness Midway Pcb Mortal Kombat and killer instinct Compatible with: -Astro city 2 Condition: new All my cables are custom made by myself in my store. No stock,cables made upon request using finest arcade spare parts and tools from Japan. My Hozan tools offer optimal Crimping quality to your pins and contacts needed in your terminals Fell free to contact me if you need specific harness or connector, I will be glad to help you in your project even if it is for a single unit. DESCRIPTION: In Sega Astro city and new Astro city kick harness is divided in 2 parts -Kick Harness Pcb, located close to Jamma -Kick Harness panel,located inside control panel With this 2 cables your are able to use 6 buttons per player Please note this cables are optional and not installed on all cabinets in factory ! Please send picture of internal cabinet for assistance. Cable goes from Midway Pcb to 10 pin female AMP connector close to Jamma harness For use with control panel kick harness not provided in this sale and available in my store 100% compatible Sega cabinet Working with following games: -Mortal kombat 2 -Mortal Kombat 3 -Ultimate Mortal Kombat 3 -Mortal Kombat 4 -Killer instinct 1 et 2 -Midway War Gods -Wrestlemania Fast and safe delivery with French postal service Combined shipping and discount available for multiple items order Insured and tracked letter Enjoy new rate for fast and economic delivery all over the world Buy with confidence and fell free to contact me if you need assistance, I’m always willing to help you in your arcade project. Japan arcade 1 rue du four 75006 Paris Tel 0628059903
22 €
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France (Toutes les villes)
JAPAN ARCADE MAGASIN DE JEUX VIDÉO D’ARCADE Câble auxiliaire pour borne arcade Japonaise Sega Kick harness PCB Astro city pour I/O Board Jamma Sega V1 et V2 Modèle compatible: -Astro city 2 État: Neuf Tous mes câbles sont fabriqués à la commande et à la main dans mon atelier. Je travaille essentiellement avec des câbles et connecteurs importés du Japon. Top qualité garantie, 100% compatible borne Japonaise. J’utilise des outils HOZAN pour une qualité de connexion optimale de vos cosses et contacts électriques. Possibilité de réaliser des câbles spécifiques à la demande, n’hésitez pas à me soumettre vos projets je suis disponible pour étudier toutes vos propositions de la pièce unique à la série. DESCRIPTION: Le kick harness sur borne astro city est composé de deux parties -Kick Harness Pcb, situé à côté du Jamma Connecteur 10 pin -Kick Harness panel, situé á l’intérieur du panel Il permet d’obtenir les 6 boutons de jeu par joueurs une fois connecté dans votre borne arcade. Ce câble s’installe entre la carte I/O Board Jamma Sega V1 / V2 et le connecteur 10 pin Amp qui se trouve a côté du Jamma Connecteur 14 pin sur I/O Board Utile pour obtenir le six boutons sur un système Naomi par exemple Câblage 100% compatible SEGA. Compatible kick harness de panel (non fourni et nécessaire au fonctionnement des boutons 4/5/6 des 2 Joueurs) Envoi rapide et soigné par la poste avec suivi. Possibilité de frais de port combinés et de remise pour achat multiple. Remise en main propre possible, métro Mabillon ligne 10 N’hésitez pas à me contacter Japan arcade 1 rue du four 75006 Paris Tel 0628059903 JAPAN ARCADE Supplier of Japan made spare parts Arcade shop in Paris France Auxiliary cable Sega cabinet Kick harness Astro city I/O Board Jamma Sega V1 / V2 Compatible with: - Astro city 2 Condition: new All my cables are custom made by myself in my store. No stock,cables made upon request using finest arcade spare parts and tools from Japan. My Hozan tools offer optimal Crimping quality to your pins and contacts needed in your terminals Fell free to contact me if you need specific harness or connector, I will be glad to help you in your project even if it is for a single unit. DESCRIPTION: In Sega Astro city kick harness is divided in 2 parts -Kick Harness Pcb, located close to Jamma Connector 10 pin -Kick Harness panel,located inside control panel With this 2 cables your are able to use 6 buttons per player Please note this cables are optional and not installed on all cabinets in factory ! Please send picture of internal cabinet for assistance. Cable goes from I/O Board Jamma Sega V1 / V2 to 10 pin connector close to Jamma I/O Board Connector is 14 pin For use with control panel kick harness not provided in this sale and available in my store 100% compatible Sega cabinet Useful to get 6 buttons with Naomi Fighting games or other JVS system Fast and safe delivery with French postal service Combined shipping and discount available for multiple items order Insured and tracked letter Enjoy new rate for fast and economic delivery all over the world Buy with confidence and fell free to contact me if you need assistance, I’m always willing to help you in your arcade project. Japan arcade 1 rue du four 75006 Paris, France Tel 0628059903
25 €
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France (Toutes les villes)
JAPAN ARCADE MAGASIN DE JEUX VIDÉO D’ARCADE Câble auxiliaire pour borne arcade Japonaise Sega Kick harness PCB Astro city pour I/O Board Jamma Sega V1 et V2 Modèle compatible: -Astro city -New Astro city État: Neuf Tous mes câbles sont fabriqués à la commande et à la main dans mon atelier. Je travaille essentiellement avec des câbles et connecteurs importés du Japon. Top qualité garantie, 100% compatible borne Japonaise. J’utilise des outils HOZAN pour une qualité de connexion optimale de vos cosses et contacts électriques. Possibilité de réaliser des câbles spécifiques à la demande, n’hésitez pas à me soumettre vos projets je suis disponible pour étudier toutes vos propositions de la pièce unique à la série. DESCRIPTION: Le kick harness sur borne astro city est composé de deux parties -Kick Harness Pcb, situé à côté du Jamma Connecteur 10 pin -Kick Harness panel, situé á l’intérieur du panel Il permet d’obtenir les 6 boutons de jeu par joueurs une fois connecté dans votre borne arcade. Ce câble s’installe entre la carte I/O Board Jamma Sega V1 / V2 et le connecteur 10 pin Amp qui se trouve a côté du Jamma Connecteur 14 pin sur I/O Board Utile pour obtenir le six boutons sur un système Naomi par exemple Câblage 100% compatible SEGA. Compatible kick harness de panel (non fourni et nécessaire au fonctionnement des boutons 4/5/6 des 2 Joueurs) Envoi rapide et soigné par la poste avec suivi. Possibilité de frais de port combinés et de remise pour achat multiple. Remise en main propre possible, métro Mabillon ligne 10 N’hésitez pas à me contacter Japan arcade 1 rue du four 75006 Paris Tel 0628059903 JAPAN ARCADE Supplier of Japan made spare parts Arcade shop in Paris France Auxiliary cable Sega cabinet Kick harness Astro city I/O Board Jamma Sega V1 / V2 Compatible with: - Sega Astro city -Sega New Astro city Condition: new All my cables are custom made by myself in my store. No stock,cables made upon request using finest arcade spare parts and tools from Japan. My Hozan tools offer optimal Crimping quality to your pins and contacts needed in your terminals Fell free to contact me if you need specific harness or connector, I will be glad to help you in your project even if it is for a single unit. DESCRIPTION: In Sega Astro city kick harness is divided in 2 parts -Kick Harness Pcb, located close to Jamma Connector 10 pin -Kick Harness panel,located inside control panel With this 2 cables your are able to use 6 buttons per player Please note this cables are optional and not installed on all cabinets in factory ! Please send picture of internal cabinet for assistance. Cable goes from I/O Board Jamma Sega V1 / V2 to 10 pin connector close to Jamma I/O Board Connector is 14 pin For use with control panel kick harness not provided in this sale and available in my store 100% compatible Sega cabinet Useful to get 6 buttons with Naomi Fighting games or other JVS system Fast and safe delivery with French postal service Combined shipping and discount available for multiple items order Insured and tracked letter Enjoy new rate for fast and economic delivery all over the world Buy with confidence and fell free to contact me if you need assistance, I’m always willing to help you in your arcade project. Japan arcade 1 rue du four 75006 Paris, France Tel 0628059903
25 €
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France (Toutes les villes)
Trains  [AEG05801] Manage Modern Railways! The railways of today are amazing things and bullet trains, freight trains and more keep entire countries running. From transporting the populace to carrying essential materials, trains play an integral part in a nation's power and economic development. You will start with a small set of cards, but by building a more effective deck throughout the game, you will be able to place stations and lay rails over the maps of Osaka or Tokyo. Gain enough points from your railways and you will ultimately manage the most powerful railroads in modern Japan! This English edition of Trains, designed by Hisashi Hayashi, features updated graphics, artwork, and streamlined card abilities. With extensive replay value, Trains is one game you won't want to leave the station without! Contents: 500+ cards, Dividers,Double Sided game Board, 84 wooden rail tokens, 30 wooden station tokens Players: 2-4 Ages: 14 & Up Playing Time: 45 Minutes Trains: Coastal Tide Expansion [AEG07014] Trains returns with all-new cards and strategies for you to build the best rail system in Japan. This expansion not only features all new cards, it includes three entirely new boards. Two of the boards are designed specifically for 2 player games, while the Okayama map is a new challenge for 2 to 4 players. Route Bonus Cards are also included, allowing you to score additional points for being the first to connect specific stations.
4.999 €
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