-
loading
Avec photo

Wargame victory in


Liste des meilleures ventes wargame victory in

France (Toutes les villes)
Wargame - Victory in the Pacific - Avalon Hill Edition de 1977 - Jeu complet Boîte avec des traces d'usure (cela sera réparé au mieux) Règles en anglais et en français Voir photos
50 €
Voir le product
France (Toutes les villes)
Wargame "Stonewall in the Valley" (1995 – Avalon Hill) série GCACW Bon état, complet. Pions détachés, non clippés, triés dans le counter tray Avalon Hill. Le livret de règles et le livret de jeu ont été traduits en français et sont facilement trouvables sur internet. Je fournis le livret de jeu en français imprimé en couleurs (43 pages) et 3 scénarios supplémentaires en anglais trouvés sur le site GCACW (8 pages noir & blanc). Je ne fournis pas le livret de règles en français. Vente en France métropolitaine uniquement.
59 €
Voir le product
France (Toutes les villes)
Superbe wargame sur l'ensemble de la deuxième guerre mondiale. A vendre car je n'ai pas le temps d'y jouer
50 €
Voir le product
France (Toutes les villes)
FIRE IN THE EAST   de GDW, la mythique opération Barbarossa 1941par la non moins mythique série Europa, complet, état COMME NEUF, PIONS UNPUNCHED,la boite est quasi nickel sauf un flanc très légérement frotté, mais tout est solide !  https://boardgamegeek.com/boardgame/8993/fire-east
75 €
Voir le product
France (Toutes les villes)
la campagne vers wagram,en anglais  1 cadeau par commande expédié. frais de port gratuit pour la France,la corse et Monaco
28 €
Voir le product
France (Toutes les villes)
Wargame en anglais simple à jouer jeux à blocs en bois permettant de simuler le brouillard de guerre Moscow '41 is the first chapter of the Barbarossa Trilogy (the other two are  Leningrad '41  and  Kiev '41). MOSCOW '41  is a light/medium wargame covering the German Army Group Centre offensive aimed to seize Moscow, after having successfully defeated several Soviet armies in the great encirclement battles at the frontier and established two bridgeheads on the Dnieper. Although based on a historical event, the two players can modify the course of the operations, with the Germans trying to achieve a decisive victory before the winter comes, and the Soviets playing a fighting withdrawal, until ready to strike a decisive blow at the invaders. The game is recommended for two players, but has excellent solitaire suitability. Historical Introduction "At the beginning of each campaign, one pushes a door into a dark, unseen room. One can never know what is hiding inside." - Adolf Hitler, June '41 In December of 1940, Hitler made the decision to invade Russia and set the date for the middle of 1941. He had good reason to be confident that Russia would collapse under an uncompromising assault. Since the outbreak of hostilities, the German Wehrmacht had accomplished a stunning and unparalleled series of victories: Poland had fallen in one month, Denmark in one day; France, till then regarded as the strongest power in Europe, had capitulated in under six weeks, Holland in under six days; Belgium, Norway, Yugoslavia and Greece took less than three weeks each. The German military might was at its peak and the word Blitzkrieg had entered the language. Russia, on the other hand had taken over three months to bring Finland to heel, despite overwhelming strength of numbers. The Russian army had not yet recovered from Stalin's purges of 1937-1938 where 400 generals were “removed” including three field marshals and 13 Army commanders. It was well that Hitler could say, “Before three months have passed, we shall witness a collapse in Russia, the like of which has never been seen in history. We have only to kick in the front door and the whole rotten Russian edifice will come tumbling down.” On the 22nd of June, 1941, Operation Barbarossa - the invasion of Russia, began. Three million Axis troops in three Army Groups attacked on a front that stretched from the Baltic to the Black Sea: Army Group North under Field Marshal von Leeb was tasked with taking Leningrad; Army Group South under Field Marshal von Rundstedt was to capture Kiev and seize the Caucasus; Field Marshal von Bock's Army Group Centre, the one that concerns us, had Moscow as an objective, with Timoshenko undertaking the task of defending the capital. Initially, the operation succeeded beyond Hitler's wildest dreams. Within a day, the Russian Air Force was destroyed on the ground, then vast inroads were made on all fronts accompanied by large scale surrenders of encircled Russian troops. Army Group Centre with its four armies consisting of a total of 48 Divisions, of which nine were armoured, and backed by the Second Air Fleet, had reached the outskirts of Smolensk by the 15th July. This was two-thirds of the way to Moscow and it seemed that nothing could stop von Bock from blowing up the Kremlin within another three or four weeks... or could something stand in his way? Four things could now cause problems to von Bock: firstly, his supply line is stretched and had almost reached breaking point; secondly, Russian resistance is stiffening; thirdly, his infantry divisions are having difficulty keeping up with the Panzers and finally, a new Russian ally is about to enter the field: General Winter. Additional concerns may come in November, with three-quarters of a million experienced Siberian veterans freed by garrisoning Soviet Far East, thanks to Stalin's spies in Tokyo revealing Japanese intentions to attack America, and not Russia. As the German Commander, you must push on to Moscow before it is too late. As the Russian Commander you must re-evoke the Patriotic War and stop the invaders at any cost.
39 €
Voir le product
Clamart (Hauts de Seine)
Wargame Wellington's Victory: Battle of Waterloo Game – June 18th, 1815 1st edition Référence exacte: https://boardgamegeek.com/boardgame/4974/wellingtons-victory-battle-waterloo-game-june-18th 1st editionVoir photos.La boite est dans un très bon état visuel. Le contenu semble neuf, jamais utilisé. Bundle qui semble être totalement complet comme à l'achat.La carte est en parfait état. Elle semble avoir été collée pour ne faire plus qu'un grand plateau. *********************** 1st edition - See photos. Box in a very good state. inside seems like new / never used. Map seems to have been glued to form 1 big map
30 €
Voir le product
Brest (Finistère)
Wargame Tokyo Express (Victory Games) Simulation en solitaire et à 2 joueurs de la bataille nocturne au large de Guadalcanal Jeux désormais introuvable dans le commerce La boîte est en bon état, les pions séparés par belligérants
60,99 €
Voir le product
France (Toutes les villes)
Wargame Wellington Victory Waterloo 1815 Decision Games. État : "Neuf" Service de livraison : Livraison en Relais Mondial Relay Neuf sous cello Shrinkwrapped new
95 €
Voir le product
France (Toutes les villes)
Victory Wargame Vietnam 1965-1975, bel état, complet, 1984 + catalogue vpc 
95,98 €
Voir le product
France (Toutes les villes)
Victory Games War Games - World War II Victory Games Omaha Beachhead (VG/EX) Manufacturer: Victory Games Product Line: War Games - World War II Victory Games Type: Boxed Game Code: VIC3002371 Copyright Date: 1987 Omaha Beachhead is a grand tactical simulation of the American amphibious assault against the German-occupied coast of Normandy on June 6, 1944 and the subsequent ten-day battle for the beachhead. In turns representing one day, each player controls a force of infantry, artillery, tank, anti-tank, flak, and ranger units. The map, which was drawn from US Army maps actually carried in the battle, is a 1:50,000 representation of Normandy showing all of the geographical features that played a significant role in the campaign.
25 €
Voir le product
Valence-Charente (Charente)
wargame la troisième guerre mondiale vient de se déclencher et les forces russes et bulgares attaquent la Turquie et la Grèce. 1 carte représentant l'oust de la Turquie,la Grèce,la Bulgarie,le sud de la Yougoslavie (nous sommes dans les années 80)et l'Albanie. Le jeu mais l'accent surtout sur le domaine aérien et terrestre,peu d'unités naval. Avec de nombreux scénarios et la possibilité de faire un conflit entre la Grèce et la Turquie. frais de port gratuit pour la France,la corse et Monaco.
70 €
Voir le product
France (Toutes les villes)
Wargame en anglais From the publisher's website: Ultimatum delivered by the German Ambassador at Brussels von Below Saleske, to M. Davignon, Belgian Minister for Foreign Affairs: 2 August 1914 Very Confidential Reliable information has been received by the German Government to the effect that French forces intend to march on the line of the Meuse by Givet and Namur. This information leaves no doubt as to the intention of France to march through Belgian territory against Germany... The GUNS OF AUGUST simulates the first three months of WWI in the West, when mobility reigned and the fate of France hung in the balance. Game mechanics compensate for players’ 20/20 hindsight to encourage historically accurate play that makes “sense” in game terms while avoiding a “straight jacket” of special rules to force irrational play. Players maneuver corps and divisions through 9-mile wide hexagons in turns that span three days each. Chit pull activation, along with modest movement point allowances, generates a highly interactive game. Combat uses artillery and rifles to reveal the comparative strengths of the opposing armies. Optional rules for variable set up and fog of war counters shroud the game in uncertainty and increase replay value. “The lamps are going out all over Europe. We shall not see them lit again in our time”, Sir Edward Grey.
25 €
Voir le product
France (Toutes les villes)
Wargame en anglais unpunched Battleground, North Africa, 26 May, 1941 - The recent Allied attack to relieve the Tobruk garrison, "Operation Brevity," had been largely a failure. However, it left them in possession of the strategically important Halfaya Pass, the gateway to Egypt. In addition, British forces were harassing the German defenders with mobile columns to the South. German General Rommel recognized the need to recapture this terrain in order to stabilize the front. Still fearing the British infantry tank, Matilda, an under gunned, ponderous, mobile fortification, Rommel launched three panzer battalions plus supporting units to sweep the British from the field. The offensive was code named, "Unternehmen Skorpion," ultimately known to the Allies as Operation Skorpion. The battle was brief and violent. Although there was a significant disparity in firepower, the Germans had a definite Achilles heel. Can the Germans accomplish their goals of capturing the Halfaya Pass and clearing its southern approaches before their supplies are exhausted, particularly the remainder of their fuel allotment? Operation Skorpion is a relatively short, fast moving game that introduces a new fog of war game system. Opposing strength is unknown until units enter combat. Once revealed, those combat values can continue to fluctuate during the course of the game based on judicious use of mobile supply units, which can distribute and absorb Allocation Points. Although fighting a defensive battle, the British Player is not without counterattack capability. He will find his artillery arm, both direct and indirect fire, to be a potent force. Game rules such as: Combined Arms, HQ Coordinated Combat, Road Overrun, Engineers, and Reconnaissance Probe, all contribute to an appropriate sense of realism. Operation Skorpion provides exciting, tense, and balanced game play. Determining the ultimate winner often occurs on the last or next-to-the last game-turn. Turn back the clock to the heady days of Spring 1941 and command the Afrika Korps, or take on the British and ultimately break the sword of the Desert Fox, himself, in this battle game by Compass Games.
29,98 €
Voir le product
France (Toutes les villes)
Wargame en anglais Game description from the publisher: Guns of Galicia  uses the same core rules as  Guns of August  (GoA) to simulate Corp-level fighting on the Eastern Front in WWI. Game mechanisms compensate for players' 20/20 hindsight to encourage historically accurate play that makes "sense" in game terms while avoiding a "straight jacket" of special rules to enforce irrational play. Players maneuver corps and divisions through 9-mile wide hexagons in turns that span three days each. Chit pull activation along with modest movement point allowances generates a highly interactive game. Scenarios included are the 1914 Galicia campaign, 1915 Tarnow campaign, and 1916 Brusilov campaign.
25 €
Voir le product

Petites annonces gratuites - acheter et vendre en France | CLASF - copyright ©2024 fr.clasf.com.