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Against odds annual


Liste des meilleures ventes against odds annual

France (Toutes les villes)
Consulter nos évaluations Ajouter cette boutique à mes favoris Against the Odds 47 - Arctic Disaster 36,65 € Disponibilité: en stock ce numéro de ATO contient un jeu sur la bataille ayant conduit à la quasi destruction du convoi PQ-17 par les forces aéronavales allemandes en juillet 1942. Arctic Disaster comprend des pions pour chaque unité navale ayant participé à cet affrontement, tandis que les pions des avions de la luftwaffe représentent 9-12 avions. complexité moyenne, jouabilité en solitaire faible, durée d'une partie: plusieurs sessions de jeu (12-15h) le jeu contient: une carte de 56x86cm 280 pions 16 pages de règles 2 pages de tables et légendes      
36,65 €
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France (Toutes les villes)
Consulter nos évaluations Ajouter cette boutique à mes favoris Against the Odds 43 - Islands of the Damned 36,65 € Disponibilité: en stock ce numéro de ATO contient deux jeux en solitaires sur les invasions de Wake Island par les japonais et de Peleliu par les US Marines lors de la guerre du Pacifique. Dans les deux cas, vous incarnez les forces américaines.      
36,65 €
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France (Toutes les villes)
Consulter nos évaluations Ajouter cette boutique à mes favoris Against the Odds 34 - Right Fierce and Terrible 38,75 € Disponibilité: en stock Dans chaque numéro de Strategy and Tactics, vous trouverez un jeu complet avec pions prédécoupés ainsi que des articles historiques consacrés à l'histoire militaire. Visitez la page anglaise du produit pour de plus amples détails.  
38,75 €
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France (Toutes les villes)
KESSELSCHLACHT - against the odds - NEUF new - unpunched Kesselschlacht  (literally, "cauldron battle") is a simulation depicting the encirclement and escape of the German First Panzer Army from the Ukraine in the Spring of 1944. The German forces were very low on fuel and ammunition and had been caught flat-footed by yet another overwhelming Soviet offensive. First Panzer Army had been cut off by a total of nine Soviet armies. Its breakout began on March 25, 1944, and continued into early April. In these two weeks, the Germans continuously conducted a mobile defense as their pocket drove westward in an effort to meet a relief force (which was spearheaded by the II SS Panzer Corps) attacking eastward. Supplied by air much of the time, First Panzer Army deceived the Soviet forces by moving west, instead of south as the Soviet generals had anticipated. The pocket crossed several swollen rivers, and struggled through thick mud and deep snow, yet somehow remained intact. Unlike the Korsun Pocket disaster the month before, this time the Germans avoided yet another debacle. The commander of the First Panzer Army, Generaloberst Hans Hube, through his skillful leadership, proved to be a master of mobile defensive warfare. Kesselschlacht  game & issue #3 of ATO: Full color 22"x34" upgraded map 360 full color die-cut counters Rulebook length - 22 pages Charts and tables - 2 pages Complexity - Medium Solitaire suitability - Medium Playing time - 8 hours
47,93 €
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France (Toutes les villes)
FORTRESS BERLIN - against the odds - NEUF new - unpunched "The Führer lives and is defending Berlin!" screamed out Martin Bormann's final message on April 30th, 1945. Fortress Berlin  is a two-player tactical/operational simulation of the last major battle of World War II in Europe, the assault on Berlin. Playing pieces represent the actual units that took part in this fight, along with some optional forces that might have become involved but did not do so. Map scale is approximately 500 yards (457 meters) to the hex. The mapboard depicts the essential portions of the city of Berlin, the general area including the German inner defenses for Berlin. This ranges from Treptow in the east to Spandau on the western side; and covers the area from Wedding-Pankow down to Mariendorf-Zehlendorf on the north-south axis. Each Game Turn represents one day and ground units range in size from a company up to a division. Fortress Berlin and issue #8 of ATO: Full color 22"x34" map 480 full color die-cut counters Rulebook length - 16 pages Charts and tables - 4 pages Complexity - Medium Solitaire suitability - High Playing time - 12 hours
47,93 €
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France (Toutes les villes)
THE BIG PUSH - against the odds - NEUF new - unpunched The Big Push  covers the gigantic battle of the Somme in summer-fall of 1916. Rivaling Verdun in ferocity, scale and casualties, Somme was Britain's first real chance to open up the Western Front in World War I. French and British allies, wanting to take initiative away from Germany at Verdun, launched a large joint offensive at the Somme, where their fronts met. British generals called it the "Big Push," to break the trenches and carry them to victory. Here was a campaign that brought little save the cultural annihilation of the participants. Europe never looked at war quite the same way after the Somme. The British player controls the Allied forces (British and French), while the other player commands the defending German Army. It is also possible to have three players--French, British, and German. Each Game Turn represents one week. Map scale measures approximately 1142 yards per square (squares rather than hexes are used to prevent the easy outflanking of enemy units - something very hard to do in WW1). Ground units range in size from regiments to divisions. Each infantry strength point varies between 700 and 1500 men, depending on nationality and fighting effectiveness. Support units, like artillery, cavalry and tanks, focus their strength more on relative fire power and attack force. Play begins with artillery fire, where the other player may throw in his counter battery fire to offset the barrages. Ground movement comes next, followed by the declaration of assaults, appeals to command center resources, and defensive fire. After assaults take place, the phasing player introduces replacements and tries to rally his disordered units.
59,93 €
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Bouguenais (Loire Atlantique)
The ultimate version of Codex: Space Marines, the Primaris Edition is strictly limited to only 1,500 numbered copies worldwide. Along with the unabridged Codex: Space Marines – in a special edition hardback featuring black edged pages and a soft touch cover – it also features: - Only In Death: an exclusive 96-page hardback containing a range of Space Marines artwork, both classic and brand new; - 4 art cards featuring concept sketches for the Primaris Space Marines by senior miniatures designer Jes Goodwin; - an 80-page mini-Codex, containing all the army rules and datasheets from the main Codex; - a victory and command point tracker for use in games. The 41st Millennium is an age of war and darkness. The Imperium is assailed from all sides, but standing between civilisation and annihilation is a warrior brotherhood. Forged through forgotten science and strengthened by duty and training, they are the Angels of Death – the Space Marines – and they were made for battle. By their heroics does Humanity endure. They are few – there are but a thousand Chapters, numbering a thousand each – yet through bravery, consummate skill and unceasing dedication, they are sufficient. Space Marines launch thunderbolt strikes into the heart of the foe, battling constantly against overwhelming odds to ensure the continued survival of Mankind itself. Codex: Space Marines is a 208-page hardback containing a wealth of background and rules – the definitive book for all Space Marines collectors. Within its pages, you’ll find: Background - The Emperor’s Finest: the origin of the Space Marines, with a guide to the original Legions and their successor Chapters, a detailed breakdown of the methods, technology and rituals behind the creation of these superhuman soldiers and an explanation of how their Chapters are organised, with guides to heraldry and markings; - Imperius Dominatus: an annotated map of the galaxy, showing the full, dreadful extent of the Cicatrix Maledictum’s reach, and the Chapter homeworlds it has cut off; - A Brotherhood at War: a timeline featuring some of the most important battles and events in the Space Marines’ struggle against the darkness, leading up to the faint glimmer of hope that is the Indomitus Crusade; - Chronicles of Ultramar: an in-depth guide to the Ultramarines, their homeworld Ultramar, the composition of their infamous 2nd Company, a timeline of their heroic history and a brief overview of their successor Chapters; - Guides to the White Scars, Imperial Fists, Crimson Fists, Black Templars, Salamanders, Raven Guard and Iron Hands Chapters, with timelines of major battles, as well as descriptions and colour schemes of their successor Chapters; - Explanations of the fighting forces available to all Space Marine Chapters including heroes, squads, vehicles and special characters. Also included is an inspiring showcase of beautifully-painted Citadel miniatures, depicting Space Marines of every type doing battle in the colours of each founding Chapter. Rules This book contains everything needed to get a Space Marines army ready for war! A huge collection of rules content is within: - 85 datasheets covering the entire Space Marines range – including the Primaris Space Marines; - Points values for all miniatures, weapons and wargear for use in Matched Play games; - Army abilities and wargear lists, alongside a brief explanation of their use and the use of keywords; - Rules profiles for every piece of wargear and every weapon in the Space Marines’ arsenal; - Rules for Battle-forged armies, including abilities for Space Marines armies and specific Chapter Tactics for Ultramarines, White Scars, Imperial Fists, Black Templars, Salamanders, Raven Guard and Iron Hands Chapters, reflecting their unique fighting styles; - 26 Stratagems for Battle-forged armies, reflecting the varied tactics used by Space Marines commanders on the battlefield;
130 €
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France (Toutes les villes)
Consulter nos évaluations Ajouter cette boutique à mes favoris Khyber Rifles: Britannia in Afghanistan 12,60 € Disponibilité: en stock In 1842 Afghan rebels destroyed a British army as it tried to fight its way from Kabul to the safety of the Khyber Pass. The British launched an expedition to avenge that defeat, and that led to another campaign in Central Asia’s Great Game. Khyber Rifles is a two-player game of that fateful year in Afghanistan. One player commands British forces, including the regiments and battalions forming the armies of Gens. Nott, Pollock and Elphinstone. The other player controls various Afghan tribal contingents, led by Akbar Khan. The point-to-point map covers eastern Afghanistan and India’s Northwest Frontier area, including the famous Khyber Pass. Khyber Rifles is part of the Hand of Destiny mini-game series. Each player has a unique deck of Campaign Cards. They generate movement abilities, combat bonuses and historical events. Accessing the right card at the right time lets the player concentrate forces to win that great victory against all odds—or perhaps go down to inglorious defeat. Some of the cards include: Ambush, Jirga Loya, Mad Dash and Relief Force. Combat is resolved via a quasi-tactical procedure. There are special rules for: elite British units, fanatic Afghan Ghazis, camp followers, Shah Shujah’s army, and irregular units such as Broadfoot’s Pioneers. Game Contents: •    11 x 17” map •    40 die-cut counters •    18 cards •    Four page rule booklet  
12,60 €
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France (Toutes les villes)
XCOM® 2: Digital Deluxe Edition. Condition is Brand New. No physical copy will be delivered. Only digital code(s) by email. XCOM, the planet’s last line of defense, was left decimated and scattered. Now, in XCOM 2, humanity is standing up for themselves once again, facing impossible odds, the XCOM forces must ingite global resistance and defeat the alien threat once and for all. Includes the following game codes with purchase: XCOM® 2 XCOM® 2: Reinforcement Pack - [AS LISTED ON THE STEAM GAME SITE]   Anarchy’s Children: Rebellion-themed content with more dramatic soldier customizations. Now Available.   ALIEN HUNTERS: New soldier customizations and gameplay themed around XCOM as an elite alien hunting unit. Face off            against “Ruler” aliens with new, more powerful weapons and armor. Experience a new dramatic mission & confrontation.   SHEN’S LAST GIFT: A new soldier class with unique upgradeable weapons, armor and customization features, and a new              narrative-driven mission and map. Now Available. XCOM® 2: Resistance Warrior Pack   Customize your squad of resistance fighters with a set of bonus outfits, head gear, custom armor, face camo. Instantly unlock a      survivor of the old war as a new recruit in your barracks. During purchase, please list (Product's Name, Delivery Email) when communicating with seller to ensure quick and easy delivery.
2.499 €
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