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France (Toutes les villes)
Higway To The Reich. Decision Game. Unpunched. Near New..2500 die cut counters. 4 maps. A 77 turns campaign. A playable monster game. En savoir plus
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France (Toutes les villes)
Wargame Drive On Stalingrad Decision Game. Wargame en très bon état Joué une seule fois
60 €
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Montpellier (Hérault)
Colissimo avec remise contre signature. Possibilité de grouper les frais de port. Unpunched  1 planche de pions supplémentaires. (mal imprimée a donc était remplacée par l'éditeur  par une neuve)
110 €
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France (Toutes les villes)
Consulter nos évaluations Ajouter cette boutique à mes favoris Der Weltkrieg - Western Front 78,75 € Disponibilité: en stock jeu en anglais de Decision Games et SPW. The Western Front: 1914-1918 contains six scenarios depicting campaigns in France and Belgium during World War I. The game can also be played as a start to finish campaign of the western front, or linked with other games of the series in a grand campaign covering all the European fronts of World War I from start to finish.     One full map and six counter sheets (1680 pieces). Standard Rules, Scenario and Linking rules, Corps displays, Supply Tracks, 2 inch bookcase box. The Scenarios   August 1914  War has come. Germany is faced with mortal enemies on two fronts. She must eliminate one threat or face being crushed between the two. The German strategist von Schlieffen plans one of the great military gambles of all time. His scheme is to concentrate to knock France out of the war before Russia can bring her armed masses to bear. The bulk of German forces will move through neutral and lightly defended Belgium. Graf von Schlieffen intends to fall on the flank and rear of the French armies. He believes the French will over commit to regaining the lost provinces of Alsace and Lorraine. The Schlieffen plan runs afoul of complications from the moment it is launched. The Belgians fight back. The British join the fray. The French begin to display operational flexibility. Meanwhile the Kaiser and his advisors balk at the risk being accepted in the East. Can the invading German armies still defeat France? Or will the French, British and Belgians stop them? This time it is up to you. May 1915 The immediate threat to France is over. The Germans have re-deployed substantial forces to the eastern front. French and British reinforcements continue to arriving in increasingly substantial numbers. The French believe the opportunity has come to expel the invaders. But both sides have used the lull since 1914 to dig in. Trench lines stretch from Switzerland to the English Channel. The Germans may be weaker, but they stand inside the most extensive field fortifications the world has yet seen. February 1916 The Germans have substantially reduced the Russian threat by their Polish Campaigns of 1915. Now the German Chief of Staff, von Falkenhayn, believes he can eliminate France through a protracted battle of attrition. The fortress complex of Verdun is chosen as the target the French will defend to the death. An epic struggle that will sear the minds and bodies of both nations begins. Both sides will feel the effects of attrition on a national scale. Yet neither side is willing to shrink from the cost of the sacrifice. July 1916 The new British army of Kitchener is finally ready. The French are in desperate need of assistance due to their losses at Verdun. With German attention focused on the French, the British feel their new army will be able to break through. They believe the intensive week long bombardment of the German trenches will have pulverized both the defenders and their defenses.  Carrying 80  pounds of equipment per man, the British climb over the top and slowly walk toward the other side of no-man's land. But the Germans rush out of their shell-proof bunkers to defend their line. A battle that will last for months is joined in the valley of the Somme. April 1917 The new French General in Chief is Nivelle, the charismatic English speaking hero of Verdun. He convinces the British to join him for a two pronged attack. An attack against the base of the German salient that points at Paris. Plans that are anything but secret are made to put Nivelle's aptly named "Army of the Rupture" through the German lines in less than a day. Nivelle's problem is the Germans also see the potential of his plan. They withdraw from the salient and into the formidable defenses of the Hindenburg Line. Nivelle plows ahead regardless. The soldiers of the French army may be unhappy with the result.  March 1918 The Germans have knocked the Russians out of the war. Their forces are now rushed west. The German divisions are thoroughly trained in new assault tactics. This will be the Germans' best chance to win since their defeat at the Marne in 1914.  Time is short: fresh American troops and French and British tanks are starting to arrive in substantial numbers. The German stosstruppen are aimed at the weak point of the depleted British lines. The plan is to drive a wedge between the allied British and French armies. And General Ludendorff has follow up offensives ready to exploit any advantage gained. Can the Entente hold on until the Germans have depleted themselves enough that a counter offensive is feasable? Or will 1918 finally see the redemption of German frustrations since 1914? Or will the war drag on for years to come?  
78,75 €
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France (Toutes les villes)
Wargame War In Europe, Third Edition (1999) from Decision Games. Monster game with a lot of scenario to play full Second World War in Europe. 10 Battle scenario, including Barbarossa, Kursk, Stalingrad, Overlord, etc. are provided 7 campaign scenario (one per year) available to start when you want. 9 map covering full Europe, in very detailed way. Thousand of gaming hours ensured! Can be played solitaire. More pictures available on demand. I can ship worldwide without issues, please contact me so that I can update shipping costs to your countryif you live in Europe, as I have indicated shipping costs for outside Europe
300 €
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France (Toutes les villes)
Consulter nos évaluations Ajouter cette boutique à mes favoris Mini Game: Congo Merc 14,60 € Disponibilité: en stock  The Congo, 1964 During the 1960s the newly independent Congo was the scene of constant warfare. Congo Merc is a solitaire game that puts you in the middle of that fighting with a task force of elite commandos. You conduct breakneck advances into the heart of enemy territory, seize critical objectives and, just as important, return to home base.  The game includes two decks of cards. The Mission Cards provide scenario objectives and the resources with which task forces are assembled. Missions include everything from hostage rescue to tracking down Cuban cadre. You recruit from a variety of unit types, including jeep-mounted commandos, light armor, sappers, air support, paratroopers and many others. Congo Merc is part of the Commando mini-game Series. Once a task force is organized, you maneuver it into the Congo. The map covers the entire country, and when a force enters certain points an Event Card is picked. Events can include anything from UN intervention to ambushes by enemy fighters. There’s a range of foes, from Simba rebels to Cubans dispatched by Fidel Castro. Combat is resolved via a quasi-tactical procedure in which both tactical superiority and firepower play their parts. There are special rules for CIA reinforcements, air transport and leaders. Game Contents: •    11 x 17” map •    40 die-cut counters •    18 cards •    Four page rule booklet  
14,60 €
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France (Toutes les villes)
Consulter nos évaluations Ajouter cette boutique à mes favoris Khyber Rifles: Britannia in Afghanistan 12,60 € Disponibilité: en stock In 1842 Afghan rebels destroyed a British army as it tried to fight its way from Kabul to the safety of the Khyber Pass. The British launched an expedition to avenge that defeat, and that led to another campaign in Central Asia’s Great Game. Khyber Rifles is a two-player game of that fateful year in Afghanistan. One player commands British forces, including the regiments and battalions forming the armies of Gens. Nott, Pollock and Elphinstone. The other player controls various Afghan tribal contingents, led by Akbar Khan. The point-to-point map covers eastern Afghanistan and India’s Northwest Frontier area, including the famous Khyber Pass. Khyber Rifles is part of the Hand of Destiny mini-game series. Each player has a unique deck of Campaign Cards. They generate movement abilities, combat bonuses and historical events. Accessing the right card at the right time lets the player concentrate forces to win that great victory against all odds—or perhaps go down to inglorious defeat. Some of the cards include: Ambush, Jirga Loya, Mad Dash and Relief Force. Combat is resolved via a quasi-tactical procedure. There are special rules for: elite British units, fanatic Afghan Ghazis, camp followers, Shah Shujah’s army, and irregular units such as Broadfoot’s Pioneers. Game Contents: •    11 x 17” map •    40 die-cut counters •    18 cards •    Four page rule booklet  
12,60 €
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France (Toutes les villes)
Consulter nos évaluations Ajouter cette boutique à mes favoris Campaigns of Montrose - Mini Game 15,70 € Disponibilité: en stock Ce jeu pour deux joueurs porte sur James Graham, le marquis de Montrose, et son enchaînement légendaire de victoires sur le gouvernement écossais Covenantaire pendant la première guerre civile anglaise (1642-1646), qui s'acheverait finalement par une écrasante défaite. Le joueur royaliste doit recruter une armée des Highlands et soit reproduire les victoires de Montrose, soit marcher en Angleterre. Le joueur Covenantaire doit vaincre les luttes intestines entre factions pour vaincre Montrose. Les deux camps doivent gérer la tendance des unités conscrites à se dissoudre après chaque défaite ou victoire. Le jeu utilise une adaptation des règles de la série Hand of Destiny. Chaque joueur possède un ensemble unique de cartes de campagne générant des événements historiques tels que la défection, la peste et la terrifiante charge des Highlands, qui affectent tous le recrutement, le mouvement et le combat. Le combat est résolu en utilisant une procédure quasi tactique dans laquelle les unités s'attaquent à tour de rôle. Contenu du jeu:     Une carte de 28 x 43cm     40 pions prédécoupés     18 cartes Campagne     Livret de règles huit pages.  
15,69 €
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France (Toutes les villes)
Consulter nos évaluations Ajouter cette boutique à mes favoris Lawrence of Arabia - Mini Game 15,70 € Disponibilité: en stock Depuis des siècles, l'Arabie rongeait son frein sous la lourde main de l'occupation ottomane. Les Turcs étant distraits par la Première Guerre mondiale, les Arabes en profitèrent pour se soulever. Les Britanniques ont envoyé des encouragements, des armes et des officiers de liaison. L'un d'eux était T. E. Lawrence. Ce jeu en solitaire de la série Raider vous met aux commandes des forces arabes et britanniques. Le système de jeu gère l'adversaire Ottoman. Quatre campagnes différentes sont générées par les cartes, comme la traversée du désert pour s'emparer du port critique d'Aqaba. Le combat est rapide et furieux alors que les pillards envahissent les villes ou se heurtent parfois à des embuscades. Les unités de jeu spéciales comprennent des avions, des voitures blindées, un corps expéditionnaire allemand et le garde du corps mercenaire d'élite de Lawrence. La carte couvre le Hedjaz et la Palestine, où la campagne a été menée. Vous pouvez également vous rendre au Caire pour demander des ressources supplémentaires dont vous pourriez avoir besoin pour accomplir votre mission. Contenu du jeu:     Une carte de 28 x 43cm     40 pions prédécoupés     18 cartes Campagne     Livret de règles système de quatre pages et règles de scénario exclusives  
15,69 €
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France (Toutes les villes)
Consulter nos évaluations Ajouter cette boutique à mes favoris Mini Game - Red Eagles 15,65 € Disponibilité: en stock Les forces aériennes soviétiques défient la Luftwaffe lors d'une série de combats aériens au-dessus de la tête de pont du Kouban au début de 1943. Les leçons apprises par les aviateurs soviétiques les aideront à acquérir la supériorité aérienne sur le front de l'est, plus tard dans l'année. Red Eagles: Air War over the Kuban Peninsula, 1943 est un jeu pour deux joueurs de la série Air Wars. Les unités représentent un ou plusieurs régiments aériens soviétiques ou des Gruppen allemands. Parmi les aéronefs, citons les Sturmoviks IL-2, les P-39 Lend-Lease, les Bf-109, les He-177, etc. Des missions de bombardement sont nécessaires pour atteindre des cibles au sol, tandis que les chasseurs effectuent des missions d'escorte ou d'interception. La carte couvre la région de Rostov à Sébastopol. Chaque joueur dispose d'un jeu de cartes offrant des capacités supplémentaires, une logistique améliorée et des ordres spéciaux du haut commandement. La victoire revient au joueur qui frappe les bonnes cibles tout en protégeant les cibles amies. Contenu du jeu:     Une carte de 28 x 43cm     40 pions découpés     18 cartes de campagne     Livret de règles système de quatre pages et règles de scénario exclusives  
15,64 €
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France (Toutes les villes)
Consulter nos évaluations Ajouter cette boutique à mes favoris Mini Game - Merrill's Marauders 12,60 € Disponibilité: en stock jeu en solitaire où vous devrez accomplir des missions derrière les lignes japonaises. échelle: compagnie - bataillon Contient: une carte 28x43 cm 40 pions 18 mini cartes scénarios et règles  
12,60 €
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France (Toutes les villes)
Consulter nos évaluations Ajouter cette boutique à mes favoris Heroes of Telemark - Mini Game 15,70 € Disponibilité: en stock Le Troisième Reich cherche à développer la bombe atomique, et l'eau lourde au cœur de son projet lui est fournie par le comté norvégien de Telemark. Le Special Operations Executive (SOE) britannique a mené une longue campagne de sabotage pour retarder le programme allemand le plus longtemps possible. Heroes of Telemark est un wargame solo de la série Raider. Les cartes désignent les objectifs au sein du complexe allemand d'eau lourde. Déployez des agents SOE, des équipes de commandos britanniques et des résistants norvégiens, ainsi que divers types d'armes et d'équipements. Les cartes Événement simule l’activité des forces allemandes à travers un large éventail d'actions comprenant même des raids de la Gestapo. Heroes of Telemark comprend: Une carte de 28x43 cm 40 pions prédécoupés 18 cartes Campagne Un livret de règles en 4 pages, comprenant les explications exclusives à chaque scénario  
15,69 €
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France (Toutes les villes)
Consulter nos évaluations Ajouter cette boutique à mes favoris Mini Game - Hawaii 1795 14,59 € Disponibilité: en stock Hawaii, 1795: La guerre d'unification de Kamehameha. Les escarmouches, les raids et la diplomatie avortée avaient divisé les îles Hawaii. En 1795, Kamehameha a unifié la grande île d'Hawaï et a entrepris de placer les autres îles sous une seule couronne. Un joueur contrôle les forces de Kamehameha, l'autre commande les chefs alliés d'Oahu et de Maui. Les armées se déplacent le long de la chaîne hawaïenne, suivies d'un combat tactique pour le contrôle de chaque île. Les pions représentent les guerriers, les mousquetaires, les piquiers, les gardes d'élite, les canons et les canoës. Les mécanismes de jeu sont basés sur le système Ancient Wars. Les cartes génèrent des événements spéciaux, tels que l'intervention des forces de Kauai, l'acquisition de canons via les puissances européennes ou l'octroi d'avantages tactiques à un joueur ou de forces supplémentaires. Contenu du jeu:     Une carte de 28 x 43 cm     40 pions     18 cartes de campagne     Livret de règles de 4 pages.  
14,59 €
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France (Toutes les villes)
1965 American Heritage rare vintage board game HIT THE BEACH (Milton Bradley). État : "Occasion" Service de livraison : Colissimo Box lid is tatty (torn corners). Board and contents in very good condition. Complete (as faras I can tell). “Newestedition to the Command decision series. Re-creates the thrilling Pacific Islandbattles of World War II.” Available for any questions and extra photos. I am also selling the other 3 games in thisseries (Battle-Cry, Broadside, Dogfight). Contact me if you want to propose a price for grouped purchase of the set of 4 before bidding is over
30 €
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Fosses (Val D'Oise)
NOUVEAU! POSSIBILITE D'ENVOYER VOTRE COLIS DANS UN DEPOT MONDIAL RELAY PROCHE DE VOTRE DOMICILE AFIN DE DIMINUER LES FRAIS DE LIVRAISONS EN CHOISISSANT  CE MODE DE LIVRAISONS LORS DE VOTRE REGLEMENT NOUS VENDONS DES FIGURINES ET DES PRODUITS COLLECTOR DE SERIES ANCIENNES ET RECENTES DE T.V / DESSIN ANIME / FILM....   NOS OBJETS SONT EMBALES OU EN LOOSE, GENERALEMENT EN TRES BON ETAT.  CE N'EST PAS DU NEUF MAIS DE LA BONNE OCCASION   SI VOUS AVEZ BESOINS DE PHOTOS OU D'AUTRES RENSEIGNEMENTS COMPLEMENTAIRES POUR PRENDRE VOTRE DECISION, N'HESITEZ PAS, JE FERAIS LE MAXIMUM POUR VOUS EN ENVOYER      ENVOI RAPIDE DES RECEPTION DU PAIEMENT LES REGLEMENTS DEVRONT ETRE EFFECTUES SOUS 7 JOURS.   SI VOUS RENCONTREZ DES PROBLEMES LORS DE L'EXPEDITION DES OBJETS, (OBJETS CASSES) N'HESITEZ PAS A NOUS CONTACTER AFIN DE NE PAS METTRE DE MAUVAISES EVALUATION INUTILES CAR UNE SOLUTION AU PROBLEME SERA TOUJOURS POSSIBLE.
44,90 €
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Meaux (Seine et Marne)
CARTE PANINI   SUPER PLAY  N° 101 ASTUCE ALIEN STORM   CARTE EN BON ETAT    SI VOUS AVEZ BESOINS DE PHOTOS OU D'AUTRES RENSEIGNEMENTS COMPLEMENTAIRES POUR PRENDRE VOTRE DECISION, N'HESITEZ PAS, JE FERAIS LE MAXIMUM POUR VOUS EN ENVOYER    ENVOI RAPIDE DES RECEPTION DU PAIEMENT LES REGLEMENTS DEVRONT ETRE EFFECTUES SOUS 7 JOURS.   SI VOUS RENCONTREZ DES PROBLEMES LORS DE L'EXPEDITION DES OBJETS, (OBJETS CASSES) N'HESITEZ PAS A NOUS CONTACTER AFIN DE NE PAS METTRE DE MAUVAISES EVALUATION INUTILES CAR UNE SOLUTION AU PROBLEME SERA TOUJOURS POSSIBLE.
4,90 €
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Meaux (Seine et Marne)
CARTE PANINI   SUPER PLAY  N° 109 ASTUCE LHX ATTACK CHOPPER   CARTE EN BON ETAT    SI VOUS AVEZ BESOINS DE PHOTOS OU D'AUTRES RENSEIGNEMENTS COMPLEMENTAIRES POUR PRENDRE VOTRE DECISION, N'HESITEZ PAS, JE FERAIS LE MAXIMUM POUR VOUS EN ENVOYER    ENVOI RAPIDE DES RECEPTION DU PAIEMENT LES REGLEMENTS DEVRONT ETRE EFFECTUES SOUS 7 JOURS.   SI VOUS RENCONTREZ DES PROBLEMES LORS DE L'EXPEDITION DES OBJETS, (OBJETS CASSES) N'HESITEZ PAS A NOUS CONTACTER AFIN DE NE PAS METTRE DE MAUVAISES EVALUATION INUTILES CAR UNE SOLUTION AU PROBLEME SERA TOUJOURS POSSIBLE.
4,90 €
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France (Toutes les villes)
LEVEE EN MASSE - The Wars of the French Revolution 1789-1802 - NEUF - RARE regles en français - rules in french This solitaire game, suitable for group and classroom cooperative game play, tells the story of the French Revolution through its key events and decision points. You must stop the advances of foreign armies and the counter-revolutionary forces within France itself to defend the virtues of Republicanism. Can you suppress the forces of Monarchy and Despotism to maintain the Republican spirit in France? Can you export the revolution by liberating neighboring states and granting them their liberty? Will you be able to keep order in Paris as it suffers from riot after riot? Enlist today, grab your musket and a banner, and join the Levée en Masse! Game Components: One 6-page, color Game Rules booklet 12 color, die-cut 3/4” square game pieces Five 5/8“ round game markers 48 Headline cards One 11” x 17” color game map Designers Notes Optional Rules
83,94 €
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France (Toutes les villes)
WORLD IN FLAMES - final edition classic - NEW - unpunched - a-d-g game. NEUF, NEW, unpunched. World in Flames  is Australian Design group's international award winning game that is the strategic game of World War II. Five full-colour maps portray all the theatres of war: Europe, Russia, Africa, the Middle East, India, Asia, the Pacific, the Atlantic and (most importantly) Australia. [...]Counters represent the armies and corps, the aircraft carriers, the naval task forces and the air groups that took part. Everything you need to re-fight the greatest conflict in history. Two to six players make the strategic decisions that decide the fate of nations. What forces to produce, where to commit them, when and how? No two games of World in Flames play the same, no strategy is foolproof, any decision may have unforseen, long-term consequences. World in Flames  contains all the latest top quality components, 1400 counters, 5 maps, 2 combat charts, one Production Circle and the comprehensive rules and scenarios booklets, that have been extensively updated and revised based on 2 million playing hours of the world's greatest game. Everything you need to play the game. The  World in Flames Rules  set consists of: the rule book (incl. 2 x A4 builds charts); The Campaign & Players’ Guide (sections 24-30 of the rules including scenario and campaign set ups); and 5 x A3 full-colour game charts. The  World in Flames Map  set consists of: 4 large (574 x 820mm) full-colour  hard-mounted  maps covering most of the world (West Europe & Africa, East Europe & the Middle East, Asia, and the Pacific); One 297 x 420 mm full-colour  hard-mounted  map of The Americas; and One 297 x 420 mm full-colour  hard-mounted  Turn record chart. The  World in Flames Classic Counters  set consists of  1400 (12.7 x 12.7 mm) counters  representing the armies, navies and air forces of World War II (countersheets 1-6, 24). also i add 3 expansions:  planes in flames:  Planes in Flames the Collector's edition  includes 600 full-colour counters  that turn  World in Flames  from a great into an unforgettable experience. (countersheets 7, 8, 9). mech in flames:  Mech In Flames   (MiF) a 200 counter sheet expansion for  World in Flames  that adds engineers, mech and motorized corps, garrison units supply and forts to spice up your next game of World In Flames.. 200 full-colour counters  (countersheets 23). politics in flames:  Politics in Flames (PoliF)   allows you to economically, politically and militarily bring minor countries into your sphere of interest during the critical years of World War II. Can you woo Czechoslovakia, Spain, Turkey and Brazil amongst dozens of other countries to help you in your war of liberation? There are 200   Politics in Flames   counters that include the political markers for   Politics in Flames, heavy weapons units for Russia and China, warlord counters, friction markers, new carriers that include surface to air missiles, partisan headquarters, late war Soviet jets and night fighters.  200 full-colour counters  (countersheets 30).
161,94 €
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France (Toutes les villes)
Etat: Bon (Angle en bas de tranche un peu abimés) Descent: Quest Compendium presents in one 96-page hardbound volume sixteen of Descent's most cunning, deadly, and puzzling scenarios to your gaming table, brought to you by a team of acclaimed and award-winning game designers and authors. • Monte Cook (D&D 3rd Edition) sounds an angel's plea for help to save the world from being pulled across a dimensional divide and permanently warping reality. • Keith Baker (Gloom) leads heroes directly into the middle of a deadly blood feud between two restless spirits of hatred embodied. Caught in the epic battle, choosing a side will be the hardest decision to make. • Kenneth Hite (Where the Deep Ones Are) adapts a classic film to the fantastic setting of Descent and finds an unlikely ally only too happy to help uncover a precious treasure, but for a price... • Mike Selinker (Yetisburg) entraps the heroes within a demonic puzzle that threatens to destroy the world we know in a whirl of chaos. • John Kovalic (Dork Tower) takes you back to an old haunt on an unexpected mission on behalf of a former enemy, featuring some of John Kovalic's trademark wit and commentary. Fantasy Flight Games is proud to present sixteen of the most deadly, challenging, and puzzling scenarios ever created for Descent: Journeys in the Dark,  brought to you by a team of award-winning and acclaimed creators. This 96 page, full-color, hardbound book features scenarios by game designers, authors, and more, whose shared fandom of Descent have created a treasure trove of adventure for enthusiasts of the dungeon-crawling, adventure game genre. The Descent: Quest Compendium features scenarios designed by giants of hobby gaming such as Monte Cook, Keith Baker, Mike Selinker, John Kovalic,  and more!
59,95 €
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France (Toutes les villes)
Consulter nos évaluations Ajouter cette boutique à mes favoris World in Flames 2007 Countersheet set 82,95 € Disponibilité: en stock The 2007 WiF Countersheet Set includes all the latest counters for Planes in Flames (WiF Countersheets 7-9), Ships in Flames (WiF Countersheets 18-22), Mech in Flames (WiF countersheet 23 & the non-leader counters from Leaders in Flames CS 25), Days of Decision III (CS 13 & 17) & countersheet 24 from the original and best, World in Flames: Classic; a total of 2400 counters and one World in Flames combat chart. Check out the individual product pages for the specific info on the updated kits, and then if you want to play the World's leading World War II strategic game with the most up to date information available, the 2007 WiF Countersheet Set will give you everything you need. Note: The 2007 WiF Countersheet Set is not a stand alone game. It requires any edition of World in Flames to play.  
82,94 €
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France (Toutes les villes)
Wargame en anglais simple à jouer jeux à blocs en bois permettant de simuler le brouillard de guerre Moscow '41 is the first chapter of the Barbarossa Trilogy (the other two are  Leningrad '41  and  Kiev '41). MOSCOW '41  is a light/medium wargame covering the German Army Group Centre offensive aimed to seize Moscow, after having successfully defeated several Soviet armies in the great encirclement battles at the frontier and established two bridgeheads on the Dnieper. Although based on a historical event, the two players can modify the course of the operations, with the Germans trying to achieve a decisive victory before the winter comes, and the Soviets playing a fighting withdrawal, until ready to strike a decisive blow at the invaders. The game is recommended for two players, but has excellent solitaire suitability. Historical Introduction "At the beginning of each campaign, one pushes a door into a dark, unseen room. One can never know what is hiding inside." - Adolf Hitler, June '41 In December of 1940, Hitler made the decision to invade Russia and set the date for the middle of 1941. He had good reason to be confident that Russia would collapse under an uncompromising assault. Since the outbreak of hostilities, the German Wehrmacht had accomplished a stunning and unparalleled series of victories: Poland had fallen in one month, Denmark in one day; France, till then regarded as the strongest power in Europe, had capitulated in under six weeks, Holland in under six days; Belgium, Norway, Yugoslavia and Greece took less than three weeks each. The German military might was at its peak and the word Blitzkrieg had entered the language. Russia, on the other hand had taken over three months to bring Finland to heel, despite overwhelming strength of numbers. The Russian army had not yet recovered from Stalin's purges of 1937-1938 where 400 generals were “removed” including three field marshals and 13 Army commanders. It was well that Hitler could say, “Before three months have passed, we shall witness a collapse in Russia, the like of which has never been seen in history. We have only to kick in the front door and the whole rotten Russian edifice will come tumbling down.” On the 22nd of June, 1941, Operation Barbarossa - the invasion of Russia, began. Three million Axis troops in three Army Groups attacked on a front that stretched from the Baltic to the Black Sea: Army Group North under Field Marshal von Leeb was tasked with taking Leningrad; Army Group South under Field Marshal von Rundstedt was to capture Kiev and seize the Caucasus; Field Marshal von Bock's Army Group Centre, the one that concerns us, had Moscow as an objective, with Timoshenko undertaking the task of defending the capital. Initially, the operation succeeded beyond Hitler's wildest dreams. Within a day, the Russian Air Force was destroyed on the ground, then vast inroads were made on all fronts accompanied by large scale surrenders of encircled Russian troops. Army Group Centre with its four armies consisting of a total of 48 Divisions, of which nine were armoured, and backed by the Second Air Fleet, had reached the outskirts of Smolensk by the 15th July. This was two-thirds of the way to Moscow and it seemed that nothing could stop von Bock from blowing up the Kremlin within another three or four weeks... or could something stand in his way? Four things could now cause problems to von Bock: firstly, his supply line is stretched and had almost reached breaking point; secondly, Russian resistance is stiffening; thirdly, his infantry divisions are having difficulty keeping up with the Panzers and finally, a new Russian ally is about to enter the field: General Winter. Additional concerns may come in November, with three-quarters of a million experienced Siberian veterans freed by garrisoning Soviet Far East, thanks to Stalin's spies in Tokyo revealing Japanese intentions to attack America, and not Russia. As the German Commander, you must push on to Moscow before it is too late. As the Russian Commander you must re-evoke the Patriotic War and stop the invaders at any cost.
39 €
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France (Toutes les villes)
Discover a tropical paradise frozen in time and ruled by the tyrannical dictator Antón Castillo. As Dani Rojas, a local Yaran resistance fighter, join forces with fellow guerrillas to burn down the oppressive regime and bring freedom back to your island homeland. Explore an expansive open world filled with diverse ecosystems and unique challenges where every decision counts. Use an arsenal of weapons, vehicles, and abilities to take on Castillo's brutal army alone or alongside your friends in seamless co-op multiplayer. Be prepared for an immersive adventure that challenges you to make tough choices and face the consequences as you fight for your people and your future. Features: - Explore an expansive open world set across seven unique regions, each featuring diverse ecosystems and challenges. - Use a wide range of weapons, vehicles, and abilities to take on Castillo's brutal army alone or alongside friends in seamless co-op multiplayer. - Make tough choices and face consequences as Dani Rojas, a local Yaran resistance fighter fighting against Antón Castillo's oppressive regime. - Discover rich storylines and side quests that deepen the lore of the Far Cry universe. - Experience immersive gameplay featuring realistic weather systems, day/night cycles, and dynamic enemy behavior. - Engage in intense firefights, stealth missions, and exploration challenges designed to test your skills and keep you engaged throughout the game. With its stunning graphics, immersive storyline, and diverse gameplay mechanics, Farcry 6 offers players an unforgettable experience in a tropical paradise turned dystopian nightmare. Join Dani Rojas and the resistance fighters in their fight against tyranny and bring freedom back to their island homeland. En savoir plus
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France (Toutes les villes)
Elite Dangerous: Legendary Edition est un jeu vidéo disponible sur la console Sony PlayStation 4. Ce jeu appartient à la catégorie des MMO (Massively Multiplayer Online) et des MMORPG (Massively Multiplayer Online Role-Playing Game). Il est édité par Just For Games. Le code EAN associé à ce produit est 5060236967855. Ce jeu peut être joué en solo ou en ligne avec d'autres joueurs grâce au mode multijoueur offert par ce dernier. Il dispose d'une classification thématique de b'"'MMOb'"' et b'"'MMORPGb'"', ce qui signifie qu'il est adapté aux publics âgés de 7 ans ou plus. Elite Dangerous: Legendary Edition offre une expérience immersive dans l'espace où chaque décision compte. Voyagez dans un univers ouvert où vous pouvez explorer des milliers d'étoiles, découvrir de nouvelles planètes, négocier avec des pirates spatiaux ou rejoindre une faction. Le but du jeu consiste à devenir le meilleur pilote spatial possible en amassant de l'argent, en acquérant de nouveaux vaisseaux et en progressant dans les rangs des différentes factions présentes dans cet univers. Cette édition légendaire inclut tout ce que vous avez aimé dans Elite Dangerous ainsi que de nouveautés exclusives. Par exemple, vous disposerez de vaisseaux supplémentaires, de nouveaux équipements, de missions supplémentaires et de contenus inédits. De plus, vous bénéficierarez d'une carte du système solaire complet ainsi qu'un manuel complet du jeu. Le support du jeu consiste en une boîte Bluray Disc (BD-25), ce qui signifie qu'elle a une capacité de stockage importante permettant de contenir tous les contenus offerts par cette édition légendaire. Enfin, il est important de noter que cette édition ne comprend pas de code d'activation ou de clé numérique permettant de jouer en ligne. Ainsi, elle doit être jouée directement depuis la console PlayStation 4 sans aucune autre préparation nécessaire. Si vous cherchez une expérience immersive dans l'univers de l'espace avec beaucoup de liberté et de possibilités, Elite Dangerous: Legendary Edition est certainement le choix idéal pour vous. Avec son univers ouvert, son mode multijoueur et sa richesse de contenu exclusifs, vous ne manquerez certainement pas de choses à faire dans cet univers spatial épique. En savoir plus
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